Fatbag
bc51bb4aad
* License header formatting change
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* New IFF chunk formats supported: CST, FBMP, CATS
* Rebranded libfar to simply far
* Started preliminary work on the hitutils package
2012-05-21 23:27:44 -05:00
Fatbag
5c7a36592e
Client: Separated the LoginScreen scene away from Scene.hpp, so it's compiled once as its own translation unit.
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FileHandler: Added read support for XA, UTK, and MP3 to File::ReadSoundFile.
2012-04-22 03:52:39 -05:00
Fatbag
06f13d50ac
Graphics: Added font rendering functions Graphics::DrawText and Graphics::StringImage.
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FileHandler: Added support for wav
Audio: Added support to play back a sound with XAudio2. We can't delete sounds until we make our own system to keep track of available voices.
LoginScreen scene: Upped framerate from 15fps to tickless, and added new logic to clone the scrolling text at the bottom. All of it.
2012-04-20 19:37:08 -05:00
Fatbag
7a5124a687
Added Graphics::DrawText which can draw text on to an image with alignment. No multi-line support yet.
2012-04-09 23:58:16 -05:00
Fatbag
7d9259b63d
Added eagames.bmp reading to the LoginScreen scene.
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Added BCON parsing functionality contributed by Propeng.
2012-04-08 12:20:25 -05:00
Fatbag
705da4ba5c
Realized I had forgotten to initialize the UserInput struct to 0.
2012-03-21 21:31:46 -05:00
Fatbag
551f3c834f
Proper scene logic, whoo!
2012-03-21 20:58:06 -05:00
Fatbag
2e7f3b24ca
New Scene class definition. Also fixed a compile error for some users involving the definition of IID_IXAudio2
2012-03-21 20:00:22 -05:00
Fatbag
1a279588f1
In the process of setting up a convenient Makefile build system
2011-12-06 03:09:32 -06:00
Fatbag
8a16e52bf6
Somewhat of a start
2011-11-24 00:53:35 -06:00