improved attach function

This commit is contained in:
Alexsandro Percy 2024-02-16 22:27:13 -03:00
parent 95df8d020a
commit 09e6d0d42d

View file

@ -1,11 +1,17 @@
local S = airutils.S
local function attach_entity(self, target_obj, dest_pos, relative_pos, entity_name, inv_id)
local function attach_entity(self, target_obj, dest_pos, relative_pos, entity_name, inv_id, attach_up)
attach_up = attach_up or false
if not target_obj then return end
if self.object then
local ent = target_obj:get_luaentity()
if self._vehicle_custom_data then
local y = self.initial_properties.collisionbox[2] - ent.initial_properties.collisionbox[2]
local y = 0
if attach_up == false then
y = self.initial_properties.collisionbox[2] - ent.initial_properties.collisionbox[2]
else
y = (relative_pos.y/10) + ent.initial_properties.collisionbox[5]
end
dest_pos.y = dest_pos.y + y
target_obj:set_pos(dest_pos)
local ent = target_obj:get_luaentity()
@ -66,7 +72,8 @@ function airutils.dettach_entity(self)
end
end
function airutils.simple_external_attach(self, relative_pos, entity_name, radius)
function airutils.simple_external_attach(self, relative_pos, entity_name, radius, attach_up)
attach_up = attach_up or false
radius = radius or 12
if self.object then
local pos = self.object:get_pos()
@ -80,9 +87,11 @@ function airutils.simple_external_attach(self, relative_pos, entity_name, radius
if ent.name == entity_name then
local dest_pos = vector.new(pos)
local rel_pos = vector.new(relative_pos)
rel_pos.y = 0
dest_pos = vector.add(dest_pos, rel_pos)
attach_entity(self, nearby_objects[i], dest_pos, relative_pos, entity_name, ent._inv_id)
if attach_up == false then
rel_pos.y = 0
end
dest_pos = vector.add(dest_pos, vector.divide(rel_pos,10))
attach_entity(self, nearby_objects[i], dest_pos, rel_pos, entity_name, ent._inv_id, attach_up)
return
end
end