animalia/mobs/song_bird.lua

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---------------
-- Song Bird --
---------------
local random = math.random
creatura.register_mob("animalia:song_bird", {
-- Engine Props
visual_size = {x = 10, y = 10},
mesh = "animalia_bird.b3d",
textures = {
"animalia_cardinal.png",
"animalia_bluebird.png",
"animalia_goldfinch.png"
},
-- Creatura Props
max_health = 2,
speed = 4,
tracking_range = 8,
max_boids = 6,
boid_seperation = 0.3,
despawn_after = 200,
max_fall = 0,
stepheight = 1.1,
sounds = {
cardinal = {
name = "animalia_cardinal",
gain = 0.5,
distance = 63
},
eastern_blue = {
name = "animalia_bluebird",
gain = 0.5,
distance = 63
},
goldfinch = {
name = "animalia_goldfinch",
gain = 0.5,
distance = 63
},
},
hitbox = {
width = 0.2,
height = 0.4
},
animations = {
stand = {range = {x = 1, y = 100}, speed = 30, frame_blend = 0.3, loop = true},
walk = {range = {x = 110, y = 130}, speed = 40, frame_blend = 0.3, loop = true},
fly = {range = {x = 140, y = 160}, speed = 40, frame_blend = 0.3, loop = true}
},
--follow = {},
drops = {
{name = "animalia:feather", min = 1, max = 1, chance = 2}
},
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-- Behavior Parameters
uses_boids = true,
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-- Animalia Props
flee_puncher = true,
catch_with_net = true,
catch_with_lasso = false,
wander_action = animalia.action_boid_move,
--roost_action = animalia.action_roost,
-- Functions
utility_stack = {
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animalia.mob_ai.basic_wander,
animalia.mob_ai.fly_landing_wander,
animalia.mob_ai.fly_seek_land
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},
activate_func = function(self)
if animalia.despawn_inactive_mob(self) then return end
animalia.initialize_api(self)
animalia.initialize_lasso(self)
self.is_landed = (random(2) < 2 and true) or false
end,
step_func = function(self)
animalia.step_timers(self)
animalia.do_growth(self, 60)
--animalia.update_lasso_effects(self)
animalia.rotate_to_pitch(self)
if self:timer(random(6, 12)) then
if animalia.is_day then
if self.texture_no == 1 then
self:play_sound("cardinal")
elseif self.texture_no == 2 then
self:play_sound("eastern_blue")
else
self:play_sound("goldfinch")
end
end
end
if not self.is_landed
or not self.touching_ground then
self.speed = 4
else
self.speed = 3
end
end,
death_func = animalia.death_func,
on_rightclick = function(self, clicker)
--[[if animalia.feed(self, clicker, false, false) then
return
end]]
if animalia.set_nametag(self, clicker) then
return
end
end,
on_punch = animalia.punch
})
creatura.register_spawn_item("animalia:song_bird", {
col1 = "ae2f2f",
col2 = "f3ac1c"
})
minetest.register_entity("animalia:bird", {
static_save = false,
on_activate = function(self)
self.object:remove()
end
})
minetest.register_abm({
label = "animalia:nest_cleanup",
nodenames = "animalia:nest_song_bird",
interval = 900,
action = function(pos)
minetest.remove_node(pos)
end
})