2021-08-20 13:08:17 -07:00
|
|
|
# How many chunks can generate before adding another to spawn queue
|
2021-08-20 20:16:29 -07:00
|
|
|
chunk_spawn_add_int (Chunk Spawning Addition Interval) float 64
|
2021-08-20 13:08:17 -07:00
|
|
|
|
|
|
|
# How often (in seconds) the spawn queue is executed and cleared
|
2021-08-20 20:16:29 -07:00
|
|
|
chunk_spawn_queue_int (Chunk Spawning Queue Execution Interval) float 16
|
|
|
|
|
2021-09-24 17:38:56 -07:00
|
|
|
# How often (in seconds) mob spawns are attempted (higher number means less spawning)
|
|
|
|
animalia_spawn_int (Spawn Interval) float 60
|
|
|
|
|
2021-08-20 20:16:29 -07:00
|
|
|
# If true, mobs will spawn in the wild
|
|
|
|
spawn_mobs (Spawn Mobs) bool true
|
|
|
|
|
|
|
|
# If true, items from mobs_redo and mobs_animal will be converted to Animalia items
|
2021-09-24 17:38:56 -07:00
|
|
|
convert_redo_items (Convert Mobs Redo Items) bool false
|
|
|
|
|
|
|
|
# If true, mobs will do a small hop to step up blocks
|
|
|
|
animalia_fancy_step (Fancy Stepping) bool true
|