mirror of
https://github.com/ElCeejo/animalia.git
synced 2025-03-15 12:21:24 +00:00
212 lines
4.7 KiB
Lua
212 lines
4.7 KiB
Lua
---------
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-- Fox --
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---------
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local vec_dir, vec_dist = vector.direction, vector.distance
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local dir2yaw = minetest.dir_to_yaw
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local function get_food_pos(self)
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local _, pos = animalia.get_dropped_food(self)
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return pos
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end
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local function eat_dropped_food(self)
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local pos = self.object:get_pos()
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if not pos then return end
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local food = animalia.get_dropped_food(self, nil, self.width + 1)
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local food_ent = food and food:get_luaentity()
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if food_ent then
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local food_pos = food:get_pos()
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local stack = ItemStack(food_ent.itemstring)
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if stack
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and stack:get_count() > 1 then
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stack:take_item()
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food_ent.itemstring = stack:to_string()
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else
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food:remove()
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end
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self.object:set_yaw(dir2yaw(vec_dir(pos, food_pos)))
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animalia.add_food_particle(self, stack:get_name())
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if self.on_eat_drop then
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self:on_eat_drop()
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end
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return true
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end
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end
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creatura.register_mob("animalia:opossum", {
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-- Engine Props
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visual_size = {x = 10, y = 10},
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mesh = "animalia_opossum.b3d",
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textures = {
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"animalia_opossum.png"
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},
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makes_footstep_sound = false,
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-- Creatura Props
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max_health = 5,
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armor_groups = {fleshy = 100},
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damage = 2,
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speed = 4,
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tracking_range = 16,
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max_boids = 0,
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despawn_after = 500,
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stepheight = 1.1,
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sound = {},
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hitbox = {
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width = 0.25,
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height = 0.4
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},
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animations = {
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stand = {range = {x = 1, y = 59}, speed = 10, frame_blend = 0.3, loop = true},
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walk = {range = {x = 70, y = 89}, speed = 30, frame_blend = 0.3, loop = true},
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run = {range = {x = 100, y = 119}, speed = 45, frame_blend = 0.3, loop = true},
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feint = {range = {x = 130, y = 130}, speed = 45, frame_blend = 0.3, loop = false}
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},
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follow = {
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"animalia:song_bird_egg",
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"animalia:rat_raw",
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"animalia:mutton_raw",
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"animalia:beef_raw",
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"animalia:porkchop_raw",
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"animalia:poultry_raw"
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},
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-- Behavior Parameters
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is_skittish_mob = true,
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-- Animalia Props
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flee_puncher = true,
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catch_with_net = true,
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catch_with_lasso = true,
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head_data = {
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offset = {x = 0, y = 0.18, z = 0},
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pitch_correction = -67,
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pivot_h = 0.65,
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pivot_v = 0.65
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},
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-- Functions
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utility_stack = {
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{
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utility = "animalia:wander",
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step_delay = 0.25,
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get_score = function(self)
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return 0.1, {self}
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end
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},
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{
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utility = "animalia:swim_to_land",
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step_delay = 0.25,
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get_score = function(self)
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if self.in_liquid then
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return 0.3, {self}
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end
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return 0
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end
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},
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{
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utility = "animalia:attack_target",
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get_score = function(self)
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local target = self._target or creatura.get_nearby_object(self, {"animalia:rat"})
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local tgt_pos = target and target:get_pos()
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if tgt_pos
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and self:is_pos_safe(tgt_pos) then
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return 0.4, {self, target}
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end
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return 0
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end
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},
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{
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utility = "animalia:idle",
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get_score = function(self)
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local target = self._puncher or creatura.get_nearby_player(self)
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local pos, tgt_pos = self.object:get_pos(), target and target:get_pos()
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if not pos then return end
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if not tgt_pos then self._puncher = nil return 0 end
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local sneaking = target:get_player_control().sneak
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if not sneaking then
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local dist = vec_dist(pos, tgt_pos)
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local score = (self.tracking_range - dist) / self.tracking_range
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self._puncher = target
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return score / 3, {self, 5, "feint"}
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end
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self._puncher = nil
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return 0
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end
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},
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{
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utility = "animalia:walk_to_pos_and_interact",
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get_score = function(self)
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if math.random(14) < 2 then
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return 0.7, {self, get_food_pos, eat_dropped_food, nil, 12}
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end
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return 0
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end
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},
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{
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utility = "animalia:follow_player",
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get_score = function(self)
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local lasso_tgt = self._lassod_to
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local lasso = type(lasso_tgt) == "string" and minetest.get_player_by_name(lasso_tgt)
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if lasso
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and lasso:get_pos() then
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return 0.6, {self, lasso, true}
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end
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return 0
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end
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},
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{
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utility = "animalia:breed",
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step_delay = 0.25,
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get_score = function(self)
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if self.breeding
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and animalia.get_nearby_mate(self, self.name) then
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return 0.7, {self}
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end
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return 0
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end
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}
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},
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on_eat_drop = function(self)
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animalia.protect_from_despawn(self)
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end,
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activate_func = function(self)
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animalia.initialize_api(self)
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animalia.initialize_lasso(self)
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end,
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step_func = function(self)
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animalia.step_timers(self)
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animalia.head_tracking(self, 0.5, 0.75)
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animalia.do_growth(self, 60)
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animalia.update_lasso_effects(self)
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end,
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death_func = animalia.death_func,
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on_rightclick = function(self, clicker)
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if animalia.feed(self, clicker, true, true) then
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return
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end
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if animalia.set_nametag(self, clicker) then
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return
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end
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end,
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on_punch = animalia.punch
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})
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creatura.register_spawn_item("animalia:opossum", {
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col1 = "d0602d",
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col2 = "c9c9c9"
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})
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