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Remove unused param from spawning documentation
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doc.txt
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doc.txt
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@ -275,8 +275,6 @@ NOTE: Globalstep spawning from early versions of the API likely won't recieve mu
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* `neighbors` is a table of nodes that must be adjacent to the spawn position
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* ex: set to `{"groups:tree"}` to force the mob to spawn next to a tree
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* `spawn_on_load` will spawn mobs when a chunk generates if set to true
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* `spawn_active` will spawn mobs at the rate set by `interval` if set to true
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* this option is true by default. setting it to false without setting `spawn_on_load` to true will disable spawning the mob.
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* `spawn_in_nodes` will spawn mobs inside the node rather than above if set to true
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* set this to true for mobs that spawn in water
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* `spawn_cap` is the maximum amount of the mob that can spawn within active block range
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