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fix collision between water types with waving water on
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@ -2272,6 +2272,7 @@ minetest.register_node("default:water_flowing", {
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minetest.register_node("default:river_water_source", {
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description = S("River Water Source"),
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drawtype = "liquid",
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waving = 3,
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tiles = {
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{
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name = "default_river_water_source_animated.png",
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@ -2321,6 +2322,7 @@ minetest.register_node("default:river_water_source", {
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minetest.register_node("default:river_water_flowing", {
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description = S("Flowing River Water"),
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drawtype = "flowingliquid",
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waving = 3,
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tiles = {"default_river_water.png"},
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special_tiles = {
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{
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