Swap tbl to sounds

This commit is contained in:
José Douglas da Silva Souza 2024-05-27 06:00:06 -03:00 committed by GitHub
parent 21bc0db651
commit b8b3acac04
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -2,149 +2,149 @@
-- Sounds
--
function default.node_sound_defaults(tbl)
tbl = tbl or {}
tbl.footstep = tbl.footstep or
function default.node_sound_defaults(sounds)
sounds = sounds or {}
sounds.footstep = sounds.footstep or
{name = "", gain = 1.0}
tbl.dug = tbl.dug or
sounds.dug = sounds.dug or
{name = "default_dug_node", gain = 0.25}
tbl.place = tbl.place or
sounds.place = sounds.place or
{name = "default_place_node_hard", gain = 1.0}
return tbl
return sounds
end
function default.node_sound_stone_defaults(tbl)
tbl = tbl or {}
tbl.footstep = tbl.footstep or
function default.node_sound_stone_defaults(sounds)
sounds = sounds or {}
sounds.footstep = sounds.footstep or
{name = "default_hard_footstep", gain = 0.2}
tbl.dug = tbl.dug or
sounds.dug = sounds.dug or
{name = "default_hard_footstep", gain = 1.0}
default.node_sound_defaults(tbl)
return tbl
default.node_sound_defaults(sounds)
return sounds
end
function default.node_sound_dirt_defaults(tbl)
tbl = tbl or {}
tbl.footstep = tbl.footstep or
function default.node_sound_dirt_defaults(sounds)
sounds = sounds or {}
sounds.footstep = sounds.footstep or
{name = "default_dirt_footstep", gain = 0.25}
tbl.dig = tbl.dig or
sounds.dig = sounds.dig or
{name = "default_dig_crumbly", gain = 0.4}
tbl.dug = tbl.dug or
sounds.dug = sounds.dug or
{name = "default_dirt_footstep", gain = 1.0}
tbl.place = tbl.place or
sounds.place = sounds.place or
{name = "default_place_node", gain = 1.0}
default.node_sound_defaults(tbl)
return tbl
default.node_sound_defaults(sounds)
return sounds
end
function default.node_sound_sand_defaults(tbl)
tbl = tbl or {}
tbl.footstep = tbl.footstep or
function default.node_sound_sand_defaults(sounds)
sounds = sounds or {}
sounds.footstep = sounds.footstep or
{name = "default_sand_footstep", gain = 0.05}
tbl.dug = tbl.dug or
sounds.dug = sounds.dug or
{name = "default_sand_footstep", gain = 0.15}
tbl.place = tbl.place or
sounds.place = sounds.place or
{name = "default_place_node", gain = 1.0}
default.node_sound_defaults(tbl)
return tbl
default.node_sound_defaults(sounds)
return sounds
end
function default.node_sound_gravel_defaults(tbl)
tbl = tbl or {}
tbl.footstep = tbl.footstep or
function default.node_sound_gravel_defaults(sounds)
sounds = sounds or {}
sounds.footstep = sounds.footstep or
{name = "default_gravel_footstep", gain = 0.25}
tbl.dig = tbl.dig or
sounds.dig = sounds.dig or
{name = "default_gravel_dig", gain = 0.35}
tbl.dug = tbl.dug or
sounds.dug = sounds.dug or
{name = "default_gravel_dug", gain = 1.0}
tbl.place = tbl.place or
sounds.place = sounds.place or
{name = "default_place_node", gain = 1.0}
default.node_sound_defaults(tbl)
return tbl
default.node_sound_defaults(sounds)
return sounds
end
function default.node_sound_wood_defaults(tbl)
tbl = tbl or {}
tbl.footstep = tbl.footstep or
function default.node_sound_wood_defaults(sounds)
sounds = sounds or {}
sounds.footstep = sounds.footstep or
{name = "default_wood_footstep", gain = 0.15}
tbl.dig = tbl.dig or
sounds.dig = sounds.dig or
{name = "default_dig_choppy", gain = 0.4}
tbl.dug = tbl.dug or
sounds.dug = sounds.dug or
{name = "default_wood_footstep", gain = 1.0}
default.node_sound_defaults(tbl)
return tbl
default.node_sound_defaults(sounds)
return sounds
end
function default.node_sound_leaves_defaults(tbl)
tbl = tbl or {}
tbl.footstep = tbl.footstep or
function default.node_sound_leaves_defaults(sounds)
sounds = sounds or {}
sounds.footstep = sounds.footstep or
{name = "default_grass_footstep", gain = 0.45}
tbl.dug = tbl.dug or
sounds.dug = sounds.dug or
{name = "default_grass_footstep", gain = 0.7}
tbl.place = tbl.place or
sounds.place = sounds.place or
{name = "default_place_node", gain = 1.0}
default.node_sound_defaults(tbl)
return tbl
default.node_sound_defaults(sounds)
return sounds
end
function default.node_sound_glass_defaults(tbl)
tbl = tbl or {}
tbl.footstep = tbl.footstep or
function default.node_sound_glass_defaults(sounds)
sounds = sounds or {}
sounds.footstep = sounds.footstep or
{name = "default_glass_footstep", gain = 0.3}
tbl.dig = tbl.dig or
sounds.dig = sounds.dig or
{name = "default_glass_footstep", gain = 0.5}
tbl.dug = tbl.dug or
sounds.dug = sounds.dug or
{name = "default_break_glass", gain = 1.0}
default.node_sound_defaults(tbl)
return tbl
default.node_sound_defaults(sounds)
return sounds
end
function default.node_sound_ice_defaults(tbl)
tbl = tbl or {}
tbl.footstep = tbl.footstep or
function default.node_sound_ice_defaults(sounds)
sounds = sounds or {}
sounds.footstep = sounds.footstep or
{name = "default_ice_footstep", gain = 0.15}
tbl.dig = tbl.dig or
sounds.dig = sounds.dig or
{name = "default_ice_dig", gain = 0.5}
tbl.dug = tbl.dug or
sounds.dug = sounds.dug or
{name = "default_ice_dug", gain = 0.5}
default.node_sound_defaults(tbl)
return tbl
default.node_sound_defaults(sounds)
return sounds
end
function default.node_sound_metal_defaults(tbl)
tbl = tbl or {}
tbl.footstep = tbl.footstep or
function default.node_sound_metal_defaults(sounds)
sounds = sounds or {}
sounds.footstep = sounds.footstep or
{name = "default_metal_footstep", gain = 0.2}
tbl.dig = tbl.dig or
sounds.dig = sounds.dig or
{name = "default_dig_metal", gain = 0.5}
tbl.dug = tbl.dug or
sounds.dug = sounds.dug or
{name = "default_dug_metal", gain = 0.5}
tbl.place = tbl.place or
sounds.place = sounds.place or
{name = "default_place_node_metal", gain = 0.5}
default.node_sound_defaults(tbl)
return tbl
default.node_sound_defaults(sounds)
return sounds
end
function default.node_sound_water_defaults(tbl)
tbl = tbl or {}
tbl.footstep = tbl.footstep or
function default.node_sound_water_defaults(sounds)
sounds = sounds or {}
sounds.footstep = sounds.footstep or
{name = "default_water_footstep", gain = 0.2}
default.node_sound_defaults(tbl)
return tbl
default.node_sound_defaults(sounds)
return sounds
end
function default.node_sound_snow_defaults(tbl)
tbl = tbl or {}
tbl.footstep = tbl.footstep or
function default.node_sound_snow_defaults(sounds)
sounds = sounds or {}
sounds.footstep = sounds.footstep or
{name = "default_snow_footstep", gain = 0.2}
tbl.dig = tbl.dig or
sounds.dig = sounds.dig or
{name = "default_snow_footstep", gain = 0.3}
tbl.dug = tbl.dug or
sounds.dug = sounds.dug or
{name = "default_snow_footstep", gain = 0.3}
tbl.place = tbl.place or
sounds.place = sounds.place or
{name = "default_place_node", gain = 1.0}
default.node_sound_defaults(tbl)
return tbl
default.node_sound_defaults(sounds)
return sounds
end