This commit is contained in:
sfan5 2019-09-10 19:55:40 +02:00
parent 5f602abb32
commit e3db057b32

View file

@ -322,7 +322,7 @@ function stairs.register_stair_inner(subname, recipeitem, groups, images,
new_groups.stair = 1
warn_if_exists("stairs:stair_inner_" .. subname)
minetest.register_node(":stairs:stair_inner_" .. subname, {
description = S("Inner @1", description),
description = description,
drawtype = "nodebox",
tiles = stair_images,
paramtype = "light",
@ -404,7 +404,7 @@ function stairs.register_stair_outer(subname, recipeitem, groups, images,
new_groups.stair = 1
warn_if_exists("stairs:stair_outer_" .. subname)
minetest.register_node(":stairs:stair_outer_" .. subname, {
description = S("Outer @1", description),
description = description,
drawtype = "nodebox",
tiles = stair_images,
paramtype = "light",
@ -459,13 +459,13 @@ end
function stairs.register_stair_and_slab(subname, recipeitem, groups, images,
desc_stair, desc_slab, sounds, worldaligntex)
stairs.register_stair(subname, recipeitem, groups, images, desc_stair,
stairs.register_stair(subname, recipeitem, groups, images, S(desc_stair),
sounds, worldaligntex)
stairs.register_stair_inner(subname, recipeitem, groups, images, desc_stair,
sounds, worldaligntex)
stairs.register_stair_outer(subname, recipeitem, groups, images, desc_stair,
sounds, worldaligntex)
stairs.register_slab(subname, recipeitem, groups, images, desc_slab,
stairs.register_stair_inner(subname, recipeitem, groups, images,
S("Inner " .. desc_stair), sounds, worldaligntex)
stairs.register_stair_outer(subname, recipeitem, groups, images,
S("Outer " .. desc_stair), sounds, worldaligntex)
stairs.register_slab(subname, recipeitem, groups, images, S(desc_slab),
sounds, worldaligntex)
end
@ -477,8 +477,8 @@ stairs.register_stair_and_slab(
"default:wood",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"default_wood.png"},
S("Wooden Stair"),
S("Wooden Slab"),
"Wooden Stair",
"Wooden Slab",
default.node_sound_wood_defaults(),
false
)
@ -488,8 +488,8 @@ stairs.register_stair_and_slab(
"default:junglewood",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"default_junglewood.png"},
S("Jungle Wood Stair"),
S("Jungle Wood Slab"),
"Jungle Wood Stair",
"Jungle Wood Slab",
default.node_sound_wood_defaults(),
false
)
@ -499,8 +499,8 @@ stairs.register_stair_and_slab(
"default:pine_wood",
{choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
{"default_pine_wood.png"},
S("Pine Wood Stair"),
S("Pine Wood Slab"),
"Pine Wood Stair",
"Pine Wood Slab",
default.node_sound_wood_defaults(),
false
)
@ -510,8 +510,8 @@ stairs.register_stair_and_slab(
"default:acacia_wood",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
{"default_acacia_wood.png"},
S("Acacia Wood Stair"),
S("Acacia Wood Slab"),
"Acacia Wood Stair",
"Acacia Wood Slab",
default.node_sound_wood_defaults(),
false
)
@ -521,8 +521,8 @@ stairs.register_stair_and_slab(
"default:aspen_wood",
{choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
{"default_aspen_wood.png"},
S("Aspen Wood Stair"),
S("Aspen Wood Slab"),
"Aspen Wood Stair",
"Aspen Wood Slab",
default.node_sound_wood_defaults(),
false
)
@ -532,8 +532,8 @@ stairs.register_stair_and_slab(
"default:stone",
{cracky = 3},
{"default_stone.png"},
S("Stone Stair"),
S("Stone Slab"),
"Stone Stair",
"Stone Slab",
default.node_sound_stone_defaults(),
true
)
@ -543,8 +543,8 @@ stairs.register_stair_and_slab(
"default:cobble",
{cracky = 3},
{"default_cobble.png"},
S("Cobblestone Stair"),
S("Cobblestone Slab"),
"Cobblestone Stair",
"Cobblestone Slab",
default.node_sound_stone_defaults(),
true
)
@ -554,8 +554,8 @@ stairs.register_stair_and_slab(
"default:mossycobble",
{cracky = 3},
{"default_mossycobble.png"},
S("Mossy Cobblestone Stair"),
S("Mossy Cobblestone Slab"),
"Mossy Cobblestone Stair",
"Mossy Cobblestone Slab",
default.node_sound_stone_defaults(),
true
)
@ -565,8 +565,8 @@ stairs.register_stair_and_slab(
"default:stonebrick",
{cracky = 2},
{"default_stone_brick.png"},
S("Stone Brick Stair"),
S("Stone Brick Slab"),
"Stone Brick Stair",
"Stone Brick Slab",
default.node_sound_stone_defaults(),
false
)
@ -576,8 +576,8 @@ stairs.register_stair_and_slab(
"default:stone_block",
{cracky = 2},
{"default_stone_block.png"},
S("Stone Block Stair"),
S("Stone Block Slab"),
"Stone Block Stair",
"Stone Block Slab",
default.node_sound_stone_defaults(),
true
)
@ -587,8 +587,8 @@ stairs.register_stair_and_slab(
"default:desert_stone",
{cracky = 3},
{"default_desert_stone.png"},
S("Desert Stone Stair"),
S("Desert Stone Slab"),
"Desert Stone Stair",
"Desert Stone Slab",
default.node_sound_stone_defaults(),
true
)
@ -598,8 +598,8 @@ stairs.register_stair_and_slab(
"default:desert_cobble",
{cracky = 3},
{"default_desert_cobble.png"},
S("Desert Cobblestone Stair"),
S("Desert Cobblestone Slab"),
"Desert Cobblestone Stair",
"Desert Cobblestone Slab",
default.node_sound_stone_defaults(),
true
)
@ -609,8 +609,8 @@ stairs.register_stair_and_slab(
"default:desert_stonebrick",
{cracky = 2},
{"default_desert_stone_brick.png"},
S("Desert Stone Brick Stair"),
S("Desert Stone Brick Slab"),
"Desert Stone Brick Stair",
"Desert Stone Brick Slab",
default.node_sound_stone_defaults(),
false
)
@ -620,8 +620,8 @@ stairs.register_stair_and_slab(
"default:desert_stone_block",
{cracky = 2},
{"default_desert_stone_block.png"},
S("Desert Stone Block Stair"),
S("Desert Stone Block Slab"),
"Desert Stone Block Stair",
"Desert Stone Block Slab",
default.node_sound_stone_defaults(),
true
)
@ -631,8 +631,8 @@ stairs.register_stair_and_slab(
"default:sandstone",
{crumbly = 1, cracky = 3},
{"default_sandstone.png"},
S("Sandstone Stair"),
S("Sandstone Slab"),
"Sandstone Stair",
"Sandstone Slab",
default.node_sound_stone_defaults(),
true
)
@ -642,8 +642,8 @@ stairs.register_stair_and_slab(
"default:sandstonebrick",
{cracky = 2},
{"default_sandstone_brick.png"},
S("Sandstone Brick Stair"),
S("Sandstone Brick Slab"),
"Sandstone Brick Stair",
"Sandstone Brick Slab",
default.node_sound_stone_defaults(),
false
)
@ -653,8 +653,8 @@ stairs.register_stair_and_slab(
"default:sandstone_block",
{cracky = 2},
{"default_sandstone_block.png"},
S("Sandstone Block Stair"),
S("Sandstone Block Slab"),
"Sandstone Block Stair",
"Sandstone Block Slab",
default.node_sound_stone_defaults(),
true
)
@ -664,8 +664,8 @@ stairs.register_stair_and_slab(
"default:desert_sandstone",
{crumbly = 1, cracky = 3},
{"default_desert_sandstone.png"},
S("Desert Sandstone Stair"),
S("Desert Sandstone Slab"),
"Desert Sandstone Stair",
"Desert Sandstone Slab",
default.node_sound_stone_defaults(),
true
)
@ -675,8 +675,8 @@ stairs.register_stair_and_slab(
"default:desert_sandstone_brick",
{cracky = 2},
{"default_desert_sandstone_brick.png"},
S("Desert Sandstone Brick Stair"),
S("Desert Sandstone Brick Slab"),
"Desert Sandstone Brick Stair",
"Desert Sandstone Brick Slab",
default.node_sound_stone_defaults(),
false
)
@ -686,8 +686,8 @@ stairs.register_stair_and_slab(
"default:desert_sandstone_block",
{cracky = 2},
{"default_desert_sandstone_block.png"},
S("Desert Sandstone Block Stair"),
S("Desert Sandstone Block Slab"),
"Desert Sandstone Block Stair",
"Desert Sandstone Block Slab",
default.node_sound_stone_defaults(),
true
)
@ -697,8 +697,8 @@ stairs.register_stair_and_slab(
"default:silver_sandstone",
{crumbly = 1, cracky = 3},
{"default_silver_sandstone.png"},
S("Silver Sandstone Stair"),
S("Silver Sandstone Slab"),
"Silver Sandstone Stair",
"Silver Sandstone Slab",
default.node_sound_stone_defaults(),
true
)
@ -708,8 +708,8 @@ stairs.register_stair_and_slab(
"default:silver_sandstone_brick",
{cracky = 2},
{"default_silver_sandstone_brick.png"},
S("Silver Sandstone Brick Stair"),
S("Silver Sandstone Brick Slab"),
"Silver Sandstone Brick Stair",
"Silver Sandstone Brick Slab",
default.node_sound_stone_defaults(),
false
)
@ -719,8 +719,8 @@ stairs.register_stair_and_slab(
"default:silver_sandstone_block",
{cracky = 2},
{"default_silver_sandstone_block.png"},
S("Silver Sandstone Block Stair"),
S("Silver Sandstone Block Slab"),
"Silver Sandstone Block Stair",
"Silver Sandstone Block Slab",
default.node_sound_stone_defaults(),
true
)
@ -730,8 +730,8 @@ stairs.register_stair_and_slab(
"default:obsidian",
{cracky = 1, level = 2},
{"default_obsidian.png"},
S("Obsidian Stair"),
S("Obsidian Slab"),
"Obsidian Stair",
"Obsidian Slab",
default.node_sound_stone_defaults(),
true
)
@ -741,8 +741,8 @@ stairs.register_stair_and_slab(
"default:obsidianbrick",
{cracky = 1, level = 2},
{"default_obsidian_brick.png"},
S("Obsidian Brick Stair"),
S("Obsidian Brick Slab"),
"Obsidian Brick Stair",
"Obsidian Brick Slab",
default.node_sound_stone_defaults(),
false
)
@ -752,8 +752,8 @@ stairs.register_stair_and_slab(
"default:obsidian_block",
{cracky = 1, level = 2},
{"default_obsidian_block.png"},
S("Obsidian Block Stair"),
S("Obsidian Block Slab"),
"Obsidian Block Stair",
"Obsidian Block Slab",
default.node_sound_stone_defaults(),
true
)
@ -763,8 +763,8 @@ stairs.register_stair_and_slab(
"default:brick",
{cracky = 3},
{"default_brick.png"},
S("Brick Stair"),
S("Brick Slab"),
"Brick Stair",
"Brick Slab",
default.node_sound_stone_defaults(),
false
)
@ -774,8 +774,8 @@ stairs.register_stair_and_slab(
"default:steelblock",
{cracky = 1, level = 2},
{"default_steel_block.png"},
S("Steel Block Stair"),
S("Steel Block Slab"),
"Steel Block Stair",
"Steel Block Slab",
default.node_sound_metal_defaults(),
true
)
@ -785,8 +785,8 @@ stairs.register_stair_and_slab(
"default:tinblock",
{cracky = 1, level = 2},
{"default_tin_block.png"},
S("Tin Block Stair"),
S("Tin Block Slab"),
"Tin Block Stair",
"Tin Block Slab",
default.node_sound_metal_defaults(),
true
)
@ -796,8 +796,8 @@ stairs.register_stair_and_slab(
"default:copperblock",
{cracky = 1, level = 2},
{"default_copper_block.png"},
S("Copper Block Stair"),
S("Copper Block Slab"),
"Copper Block Stair",
"Copper Block Slab",
default.node_sound_metal_defaults(),
true
)
@ -807,8 +807,8 @@ stairs.register_stair_and_slab(
"default:bronzeblock",
{cracky = 1, level = 2},
{"default_bronze_block.png"},
S("Bronze Block Stair"),
S("Bronze Block Slab"),
"Bronze Block Stair",
"Bronze Block Slab",
default.node_sound_metal_defaults(),
true
)
@ -818,8 +818,8 @@ stairs.register_stair_and_slab(
"default:goldblock",
{cracky = 1},
{"default_gold_block.png"},
S("Gold Block Stair"),
S("Gold Block Slab"),
"Gold Block Stair",
"Gold Block Slab",
default.node_sound_metal_defaults(),
true
)
@ -829,8 +829,8 @@ stairs.register_stair_and_slab(
"default:ice",
{cracky = 3, cools_lava = 1, slippery = 3},
{"default_ice.png"},
S("Ice Stair"),
S("Ice Slab"),
"Ice Stair",
"Ice Slab",
default.node_sound_glass_defaults(),
true
)
@ -840,8 +840,8 @@ stairs.register_stair_and_slab(
"default:snowblock",
{crumbly = 3, cools_lava = 1, snowy = 1},
{"default_snow.png"},
S("Snow Block Stair"),
S("Snow Block Slab"),
"Snow Block Stair",
"Snow Block Slab",
default.node_sound_snow_defaults(),
true
)
@ -855,7 +855,7 @@ stairs.register_stair(
{"stairs_glass_split.png", "default_glass.png",
"stairs_glass_stairside.png^[transformFX", "stairs_glass_stairside.png",
"default_glass.png", "stairs_glass_split.png"},
S("Glass Stair"),
"Glass Stair",
default.node_sound_glass_defaults(),
false
)
@ -865,7 +865,7 @@ stairs.register_slab(
"default:glass",
{cracky = 3},
{"default_glass.png", "default_glass.png", "stairs_glass_split.png"},
S("Glass Slab"),
"Glass Slab",
default.node_sound_glass_defaults(),
false
)
@ -877,7 +877,7 @@ stairs.register_stair_inner(
{"stairs_glass_stairside.png^[transformR270", "default_glass.png",
"stairs_glass_stairside.png^[transformFX", "default_glass.png",
"default_glass.png", "stairs_glass_stairside.png"},
S("Glass Stair"),
"Glass Stair",
default.node_sound_glass_defaults(),
false
)
@ -889,7 +889,7 @@ stairs.register_stair_outer(
{"stairs_glass_stairside.png^[transformR90", "default_glass.png",
"stairs_glass_outer_stairside.png", "stairs_glass_stairside.png",
"stairs_glass_stairside.png^[transformR90","stairs_glass_outer_stairside.png"},
S("Glass Stair"),
"Glass Stair",
default.node_sound_glass_defaults(),
false
)
@ -901,7 +901,7 @@ stairs.register_stair(
{"stairs_obsidian_glass_split.png", "default_obsidian_glass.png",
"stairs_obsidian_glass_stairside.png^[transformFX", "stairs_obsidian_glass_stairside.png",
"default_obsidian_glass.png", "stairs_obsidian_glass_split.png"},
S("Obsidian Glass Stair"),
"Obsidian Glass Stair",
default.node_sound_glass_defaults(),
false
)
@ -911,7 +911,7 @@ stairs.register_slab(
"default:obsidian_glass",
{cracky = 3},
{"default_obsidian_glass.png", "default_obsidian_glass.png", "stairs_obsidian_glass_split.png"},
S("Obsidian Glass Slab"),
"Obsidian Glass Slab",
default.node_sound_glass_defaults(),
false
)
@ -923,7 +923,7 @@ stairs.register_stair_inner(
{"stairs_obsidian_glass_stairside.png^[transformR270", "default_obsidian_glass.png",
"stairs_obsidian_glass_stairside.png^[transformFX", "default_obsidian_glass.png",
"default_obsidian_glass.png", "stairs_obsidian_glass_stairside.png"},
S("Obsidian Glass Stair"),
"Obsidian Glass Stair",
default.node_sound_glass_defaults(),
false
)
@ -935,7 +935,7 @@ stairs.register_stair_outer(
{"stairs_obsidian_glass_stairside.png^[transformR90", "default_obsidian_glass.png",
"stairs_obsidian_glass_outer_stairside.png", "stairs_obsidian_glass_stairside.png",
"stairs_obsidian_glass_stairside.png^[transformR90","stairs_obsidian_glass_outer_stairside.png"},
S("Obsidian Glass Stair"),
"Obsidian Glass Stair",
default.node_sound_glass_defaults(),
false
)