Update nodes.lua

Added "falling_node=1" to dirt.
This commit is contained in:
Shadow Zone 2014-12-22 09:18:45 -06:00
parent a9ac480dcd
commit e7f699a026

View file

@ -1,5 +1,5 @@
minetest.override_item("default:dirt", {
groups = {crumbly=3,soil=1},
groups = {crumbly=3,soil=1,falling_node=1},
soil = {
base = "default:dirt",
dry = "farming:soil",
@ -8,7 +8,7 @@ minetest.override_item("default:dirt", {
})
minetest.override_item("default:dirt_with_grass", {
groups = {crumbly=3,soil=1},
groups = {crumbly=3,soil=1,falling_node=1},
soil = {
base = "default:dirt_with_grass",
dry = "farming:soil",
@ -21,7 +21,7 @@ minetest.register_node("farming:soil", {
tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},
drop = "default:dirt",
is_ground_content = true,
groups = {crumbly=3, not_in_creative_inventory=1, soil=2, grassland = 1, field = 1},
groups = {crumbly=3, not_in_creative_inventory=1, soil=2, grassland = 1, field = 1,falling_node=1},
sounds = default.node_sound_dirt_defaults(),
soil = {
base = "default:dirt",
@ -35,7 +35,7 @@ minetest.register_node("farming:soil_wet", {
tiles = {"default_dirt.png^farming_soil_wet.png", "default_dirt.png^farming_soil_wet_side.png"},
drop = "default:dirt",
is_ground_content = true,
groups = {crumbly=3, not_in_creative_inventory=1, soil=3, wet = 1, grassland = 1, field = 1},
groups = {crumbly=3, not_in_creative_inventory=1, soil=3, wet = 1, grassland = 1, field = 1,falling_node=1},
sounds = default.node_sound_dirt_defaults(),
soil = {
base = "default:dirt",
@ -45,7 +45,7 @@ minetest.register_node("farming:soil_wet", {
})
minetest.override_item("default:desert_sand", {
groups = {crumbly=3, falling_node=1, sand=1, soil = 1},
groups = {crumbly=3, falling_node=1, sand=1, soil = 1,falling_node=1},
soil = {
base = "default:desert_sand",
dry = "farming:desert_sand_soil",
@ -57,7 +57,7 @@ minetest.register_node("farming:desert_sand_soil", {
drop = "default:desert_sand",
tiles = {"farming_desert_sand_soil.png", "default_desert_sand.png"},
is_ground_content = true,
groups = {crumbly=3, not_in_creative_inventory = 1, falling_node=1, sand=1, soil = 2, desert = 1, field = 1},
groups = {crumbly=3, not_in_creative_inventory = 1, falling_node=1, sand=1, soil = 2, desert = 1, field = 1,falling_node=1},
sounds = default.node_sound_sand_defaults(),
soil = {
base = "default:desert_sand",
@ -71,7 +71,7 @@ minetest.register_node("farming:desert_sand_soil_wet", {
drop = "default:desert_sand",
tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
is_ground_content = true,
groups = {crumbly=3, falling_node=1, sand=1, not_in_creative_inventory=1, soil=3, wet = 1, desert = 1, field = 1},
groups = {crumbly=3, falling_node=1, sand=1, not_in_creative_inventory=1, soil=3, wet = 1, desert = 1, field = 1,falling_node=1},
sounds = default.node_sound_sand_defaults(),
soil = {
base = "default:desert_sand",