0gb.us
bf1d0ccfd8
Fixed partial door issue in bones.
...
https://f.cloud.github.com/assets/950942/44526/bcc65de0-56c7-11e2-905e-d8a82d3e44a6.png
When a node's can_dig() function is checked, it only tells if that player can dig the node. However, bones uses this function, then assumes the node can be dug by a nil player, as opposed to having the player himself/herself dig the node. This assumption isn't always accurate, and results in partial doors in some cases, as depicted in the screenshot above. Basically, the player themselves can dig the locked door, but the nil player cannot, resulting in the door's after_dig_node() not getting called
This patch fixes this issue by assuming the nil player cannot dig any node that specifies a can_dig() function. This allows nodes that prefer to limit who can dig them to function as usual (such as locked doors) while still allowing bones to remove the majority of nodes (including unlocked doors) with no error.
2013-11-08 13:03:36 -08:00
Vanessa Ezekowitz
4bd6bce86e
Allow cactus to lay on its side also.
2013-11-08 00:56:20 -05:00
4Evergreen4
3653859961
Add 6d facedir to logs.
2013-11-07 20:16:54 -05:00
BlockMen
9fdbc1f407
Fix tree growing and jungle sapling growth rate
2013-11-07 00:13:51 +01:00
ShadowNinja
1d4eb43f26
Revert dig time in creative mode to 0.5
...
This made it impossible to punch things without breaking them in creative
2013-11-04 18:46:39 -05:00
4Evergreen4
91849c3b4e
Implemented facedir in the nyan cat rainbow
2013-11-03 15:30:24 -05:00
Novatux
2d9f34cf29
Fix possible crash with grass ABM.
2013-11-02 16:12:51 +01:00
Novatux
c21dccd7fa
Fix grass adding/removing ABM.
2013-11-02 13:47:45 +01:00
Novatux
a4b4de6d0e
Move sapling growing and grass adding/removing ABMs to Lua.
2013-11-02 11:03:08 +01:00
PilzAdam
672fdbcc11
Fix stone and wooden axe being slower than hand
2013-11-01 17:16:47 +01:00
ShadowNinja
3c0fa5f8b0
Remove trailing tabs from empty lines in stairs
2013-11-01 11:34:24 -04:00
ShadowNinja
7b8ad5786c
Add and use the stick group
2013-11-01 11:34:24 -04:00
Novatux
066d23cdfd
Change hoe_on_use to farming.hoe_on_use, for use and override by mods.
2013-11-01 16:31:01 +01:00
Kahrl
cf6f458906
Remove mapgen_air alias
2013-10-05 18:50:33 +02:00
PilzAdam
e547d279ab
Longer range and insta-dig in creative
2013-09-28 23:52:59 +02:00
PilzAdam
3804d8a078
Use 6d facedir to place upside down slabs and stairs
2013-09-28 23:45:28 +02:00
Sfan5
a4823a4261
Add mapgen_stair_cobble to minetest_game
2013-09-06 21:47:21 +02:00
HybridDog
9df85d7752
Fix typo in flower generation
2013-08-06 17:56:51 +02:00
BlockMen
fa9424c31b
Update drowning
...
Needed if #851 gets merged
2013-08-02 08:12:20 +02:00
proller
eb71e01887
Snow default level up
2013-07-28 17:21:18 +04:00
proller
83133210cc
Melting and freezing
2013-07-27 23:37:54 +04:00
GloopMaster
90fde974a2
Mese and Diamond ore description consistancy.
...
Merely creates consistancy in the in-game naming of the ores.
2013-07-11 02:54:10 +02:00
hdastwb
02bfcae53d
Add support for walkable plants
2013-07-11 02:44:37 +02:00
Zeg9
9bbde070a1
Call on_rightclick from buckets
2013-07-11 02:30:47 +02:00
HybridDog
6fed6867cb
Add lavacooling sounds
2013-07-11 02:28:36 +02:00
PilzAdam
c4bb058421
Add bubble texture for drowning
2013-06-19 21:46:42 +00:00
PilzAdam
b0ab4fb4ab
Generate clay with register_ore()
2013-06-18 00:51:26 +00:00
PilzAdam
d7784c0729
Make dry shrubs buildable_to
2013-06-13 15:15:42 +00:00
PilzAdam
179f4c3f91
Use louder footstep sound as dug_node
2013-06-13 14:36:11 +00:00
BlockMen
486509876a
Separate formspecs of active furnace and chests
...
Makes its possible to override formspecs by mods
2013-06-12 23:06:26 +00:00
Mitori Itoshiki
c3c5f8a228
New sounds
2013-06-12 22:38:40 +00:00
PilzAdam
29f1f01f37
Increase chance for getting seeds
2013-06-03 01:15:40 +02:00
Zeg9
a654c0dbbd
Better diamond block texture
2013-05-26 12:43:42 +02:00
BlockMen
d6ce09a3ff
Higher resolution and quality of header logo
2013-05-25 19:51:43 +02:00
Sfan5
c2ce3d032e
Pngcrush all Textures
2013-05-25 16:20:35 +02:00
PilzAdam
866f7b841c
Remove add_firefly() and add_rat()
2013-05-25 01:10:32 +02:00
PilzAdam
31a74ede18
Replace minetest.env: with minetest.
2013-05-25 00:40:03 +02:00
Zeg9
dfad095884
New metal block textures
2013-05-24 17:52:36 +02:00
Casimir
814959cc28
Fix typo for droping seeds
2013-05-24 15:04:44 +02:00
PilzAdam
8dd2a77ff1
Fix a typo in apple decaying
2013-05-21 20:02:47 +02:00
PilzAdam
5d11a34b04
Add farming mod
2013-05-21 18:53:10 +02:00
PilzAdam
0dd813b5f8
Let apples fall when the tree is decaying
2013-05-21 18:50:39 +02:00
Zeg9
c1cd24c378
Add header.png
2013-05-20 16:52:25 +02:00
PilzAdam
d015f0e2e6
Add the soil group
2013-05-20 14:38:51 +02:00
PilzAdam
ea6d504b01
Split init.lua into several files
2013-05-19 18:43:04 +02:00
PilzAdam
a65f5b1564
Add bones mod
2013-05-18 16:06:57 +02:00
PilzAdam
fcf0816fa8
Move all common mods back to minetest_game
2013-05-18 16:05:16 +02:00
PilzAdam
7f765f5f6c
Add minetest logo for game filter
2013-05-02 19:31:11 +02:00
Perttu Ahola
76398aac4a
README.txt: Note requirement of common mods
2013-04-14 23:28:40 +03:00
RealBadAngel
7acad11a50
Fix a typo
2013-04-12 00:51:29 +02:00