Commit graph

239 commits

Author SHA1 Message Date
0gb.us
bf1d0ccfd8 Fixed partial door issue in bones.
https://f.cloud.github.com/assets/950942/44526/bcc65de0-56c7-11e2-905e-d8a82d3e44a6.png

When a node's can_dig() function is checked, it only tells if that player can dig the node. However, bones uses this function, then assumes the node can be dug by a nil player, as opposed to having the player himself/herself dig the node. This assumption isn't always accurate, and results in partial doors in some cases, as depicted in the screenshot above. Basically, the player themselves can dig the locked door, but the nil player cannot, resulting in the door's after_dig_node() not getting called

This patch fixes this issue by assuming the nil player cannot dig any node that specifies a can_dig() function. This allows nodes that prefer to limit who can dig them to function as usual (such as locked doors) while still allowing bones to remove the majority of nodes (including unlocked doors) with no error.
2013-11-08 13:03:36 -08:00
Vanessa Ezekowitz
4bd6bce86e Allow cactus to lay on its side also. 2013-11-08 00:56:20 -05:00
4Evergreen4
3653859961 Add 6d facedir to logs. 2013-11-07 20:16:54 -05:00
BlockMen
9fdbc1f407 Fix tree growing and jungle sapling growth rate 2013-11-07 00:13:51 +01:00
ShadowNinja
1d4eb43f26 Revert dig time in creative mode to 0.5
This made it impossible to punch things without breaking them in creative
2013-11-04 18:46:39 -05:00
4Evergreen4
91849c3b4e Implemented facedir in the nyan cat rainbow 2013-11-03 15:30:24 -05:00
Novatux
2d9f34cf29 Fix possible crash with grass ABM. 2013-11-02 16:12:51 +01:00
Novatux
c21dccd7fa Fix grass adding/removing ABM. 2013-11-02 13:47:45 +01:00
Novatux
a4b4de6d0e Move sapling growing and grass adding/removing ABMs to Lua. 2013-11-02 11:03:08 +01:00
PilzAdam
672fdbcc11 Fix stone and wooden axe being slower than hand 2013-11-01 17:16:47 +01:00
ShadowNinja
3c0fa5f8b0 Remove trailing tabs from empty lines in stairs 2013-11-01 11:34:24 -04:00
ShadowNinja
7b8ad5786c Add and use the stick group 2013-11-01 11:34:24 -04:00
Novatux
066d23cdfd Change hoe_on_use to farming.hoe_on_use, for use and override by mods. 2013-11-01 16:31:01 +01:00
Kahrl
cf6f458906 Remove mapgen_air alias 2013-10-05 18:50:33 +02:00
PilzAdam
e547d279ab Longer range and insta-dig in creative 2013-09-28 23:52:59 +02:00
PilzAdam
3804d8a078 Use 6d facedir to place upside down slabs and stairs 2013-09-28 23:45:28 +02:00
Sfan5
a4823a4261 Add mapgen_stair_cobble to minetest_game 2013-09-06 21:47:21 +02:00
HybridDog
9df85d7752 Fix typo in flower generation 2013-08-06 17:56:51 +02:00
BlockMen
fa9424c31b Update drowning
Needed if #851 gets merged
2013-08-02 08:12:20 +02:00
proller
eb71e01887 Snow default level up 2013-07-28 17:21:18 +04:00
proller
83133210cc Melting and freezing 2013-07-27 23:37:54 +04:00
GloopMaster
90fde974a2 Mese and Diamond ore description consistancy.
Merely creates consistancy in the in-game naming of the ores.
2013-07-11 02:54:10 +02:00
hdastwb
02bfcae53d Add support for walkable plants 2013-07-11 02:44:37 +02:00
Zeg9
9bbde070a1 Call on_rightclick from buckets 2013-07-11 02:30:47 +02:00
HybridDog
6fed6867cb Add lavacooling sounds 2013-07-11 02:28:36 +02:00
PilzAdam
c4bb058421 Add bubble texture for drowning 2013-06-19 21:46:42 +00:00
PilzAdam
b0ab4fb4ab Generate clay with register_ore() 2013-06-18 00:51:26 +00:00
PilzAdam
d7784c0729 Make dry shrubs buildable_to 2013-06-13 15:15:42 +00:00
PilzAdam
179f4c3f91 Use louder footstep sound as dug_node 2013-06-13 14:36:11 +00:00
BlockMen
486509876a Separate formspecs of active furnace and chests
Makes its possible to override formspecs by mods
2013-06-12 23:06:26 +00:00
Mitori Itoshiki
c3c5f8a228 New sounds 2013-06-12 22:38:40 +00:00
PilzAdam
29f1f01f37 Increase chance for getting seeds 2013-06-03 01:15:40 +02:00
Zeg9
a654c0dbbd Better diamond block texture 2013-05-26 12:43:42 +02:00
BlockMen
d6ce09a3ff Higher resolution and quality of header logo 2013-05-25 19:51:43 +02:00
Sfan5
c2ce3d032e Pngcrush all Textures 2013-05-25 16:20:35 +02:00
PilzAdam
866f7b841c Remove add_firefly() and add_rat() 2013-05-25 01:10:32 +02:00
PilzAdam
31a74ede18 Replace minetest.env: with minetest. 2013-05-25 00:40:03 +02:00
Zeg9
dfad095884 New metal block textures 2013-05-24 17:52:36 +02:00
Casimir
814959cc28 Fix typo for droping seeds 2013-05-24 15:04:44 +02:00
PilzAdam
8dd2a77ff1 Fix a typo in apple decaying 2013-05-21 20:02:47 +02:00
PilzAdam
5d11a34b04 Add farming mod 2013-05-21 18:53:10 +02:00
PilzAdam
0dd813b5f8 Let apples fall when the tree is decaying 2013-05-21 18:50:39 +02:00
Zeg9
c1cd24c378 Add header.png 2013-05-20 16:52:25 +02:00
PilzAdam
d015f0e2e6 Add the soil group 2013-05-20 14:38:51 +02:00
PilzAdam
ea6d504b01 Split init.lua into several files 2013-05-19 18:43:04 +02:00
PilzAdam
a65f5b1564 Add bones mod 2013-05-18 16:06:57 +02:00
PilzAdam
fcf0816fa8 Move all common mods back to minetest_game 2013-05-18 16:05:16 +02:00
PilzAdam
7f765f5f6c Add minetest logo for game filter 2013-05-02 19:31:11 +02:00
Perttu Ahola
76398aac4a README.txt: Note requirement of common mods 2013-04-14 23:28:40 +03:00
RealBadAngel
7acad11a50 Fix a typo 2013-04-12 00:51:29 +02:00