minetest/mods/give_initial_stuff/init.lua

23 lines
726 B
Lua

-- Intllib
give_initial_stuff = {}
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
give_initial_stuff.intllib = S
minetest.register_on_newplayer(function(player)
--print("on_newplayer")
if minetest.setting_getbool("give_initial_stuff") then
minetest.log("action", S("Giving initial stuff to player @1", player:get_player_name()))
player:get_inventory():add_item('main', 'default:pick_steel')
player:get_inventory():add_item('main', 'default:torch 99')
player:get_inventory():add_item('main', 'default:axe_steel')
player:get_inventory():add_item('main', 'default:shovel_steel')
player:get_inventory():add_item('main', 'default:cobble 99')
end
end)