slower and will stop when parked

This commit is contained in:
Sumyjkl 2022-08-08 23:31:07 +10:00
parent 2627ea4524
commit ad51f65435
2 changed files with 18 additions and 9 deletions

View file

@ -6,11 +6,11 @@ sum_airship = {
}
local boat_visual_size = {x = 1, y = 1, z = 1}
local paddling_speed = 22
local boat_y_offset = 0.35
local boat_y_offset_ground = boat_y_offset + 0.6
local boat_side_offset = 1.001
local boat_max_hp = 4
local speed_mult = 4
-- make sure silly people don't try to run it without the needed dependencies.
@ -341,24 +341,33 @@ function boat.on_step(self, dtime, moveresult)
if self._driver and not in_water then
dir = vector.multiply(yaw_dir, forward)
dir.y = climb
vel = vector.multiply(dir, 20)
vel = vector.multiply(dir, speed_mult)
elseif in_water then
vel = {x=0, y=5, z=0}
else
vel = {x=0, y=-0.6, z=0}
end
if has_air_currents and not is_on_floor then
if has_air_currents and (self._driver or not is_on_floor) then
vel = sum_air_currents.apply_wind(vel)
end
self.object:set_acceleration(vel)
local v = self.object:get_velocity()
v.x = v.x * 0.97
v.z = v.z * 0.97
local slowdown = 0.983
if forward == 0 then
slowdown = 0.97
end
v.x = v.x * slowdown
v.z = v.z * slowdown
v.y = v.y * 0.97
self.object:set_velocity(v)
if is_on_floor and not self._driver then
vel = vector.new(0, 0, 0)
self.object:set_velocity(vel)
else
self.object:set_velocity(v)
end
self.object:set_acceleration(vel)
-- I hate trig
local chimney_dist = -1.0
@ -370,7 +379,7 @@ function boat.on_step(self, dtime, moveresult)
local spread = 0.06
minetest.add_particle({
pos = vector.offset(chimney_pos, math.random(-1, 1)*spread, 0, math.random(-1, 1)*spread),
velocity = {x=0, y=math.random(0.2,0.7), z=0},
velocity = {x=0, y=math.random(0.2*100,0.7*100)/100, z=0},
expirationtime = math.random(0.5, 2),
size = math.random(0.1, 4),
collisiondetection = false,

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