fixed hardcoded map name to mpr .

This commit is contained in:
Zero Fanker 2024-06-23 11:40:23 -04:00
parent f4617c29dd
commit b1fd7058f0

View file

@ -879,7 +879,6 @@ void CFinalSunDlg::SaveMap(CString FileName_)
#ifdef RA2_MODE
if (Map->IsMultiplayer()) {
if (FileName_.Find(".mmx") >= 0) bSaveAsMMX = TRUE; else bSaveAsMMX = FALSE;
if (FileName_.Find(".map") >= 0) FileName_.Replace(".map", ".mpr");
// MW 07/27/01: Check for YRM
if (FileName_.Find(".mpr") >= 0 && Map->IsYRMap()) FileName_.Replace(".mpr", ".yrm");