Zero Fanker
718423eef0
refined 'AddInfantry' function, simplified for most called cases .
2024-12-12 01:04:43 -05:00
Zero Fanker
120af09fc2
reduce compile warning .
2024-11-23 21:47:49 -05:00
Zero Fanker
be0ca9c1af
Fix: change object owner ( #118 )
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* split out overlay handling function, and change digit to meaningful enum values .
* GetStructureData returns ID and readd using the same .
* resolved data insert sequence issue .
2024-11-22 19:24:23 -05:00
Zero Fanker
9b24232f2e
Fix/overlay refactor mismatch ( #101 )
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* fixed overlay encoding result differs from original .
* some type adjustments to silence compile warning, UT case added .
* escape Chinese comments .
* added compile dependency of UT on MissionPackLib .
2024-11-02 18:11:58 -04:00
Zero Fanker
462cd5bf77
fixed buildings will not be drawn when crossing map edges .
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close #90
2024-09-30 19:48:57 -04:00
Zero Fanker
6e0eb71f29
split out some big functions from MapData .
2024-06-18 00:35:49 -04:00
Zero Fanker
f5817e91ff
#25 , fixed waypoint related issue .
2024-06-17 13:34:22 -04:00
Zero Fanker
00753d2ff2
restrict "std" namespace using .
2024-04-30 22:30:19 -04:00
Zero Fanker
1de6ad56c2
code reformatted .
2024-04-16 20:51:17 -04:00
Zero Fanker
a4e03c3f6e
definition optimized .
2024-04-10 21:34:55 -04:00
Zero Fanker
b7e34326a0
++
2024-04-07 11:56:03 -04:00
Zero Fanker
34c78179f1
MapData adapted .
2024-04-01 22:24:20 -04:00
brbarnesEA
a547a31a37
TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
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TS_RA2_Mission_Editor_sourcecode_23.02.2023_1
2024-03-05 11:56:45 -08:00