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CnC_Renegade/Code/Commando/dlgcncpurchasemainmenu.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Commando *
* *
* $Archive:: /Commando/Code/commando/dlgcncpurchasemainmenu.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 1/03/02 11:40a $*
* *
* $Revision:: 9 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __DLGCNCPURCHASEMAINMENU_H
#define __DLGCNCPURCHASEMAINMENU_H
#include "menudialog.h"
#include "purchasesettings.h"
////////////////////////////////////////////////////////////////
// Forward declarations
////////////////////////////////////////////////////////////////
class MPChatChildDialogClass;
////////////////////////////////////////////////////////////////
//
// CNCPurchaseMainMenuClass
//
////////////////////////////////////////////////////////////////
class CNCPurchaseMainMenuClass : public MenuDialogClass
{
public:
////////////////////////////////////////////////////////////////
// Public constructors/destructors
////////////////////////////////////////////////////////////////
CNCPurchaseMainMenuClass (void);
~CNCPurchaseMainMenuClass (void);
////////////////////////////////////////////////////////////////
// Public methods
////////////////////////////////////////////////////////////////
//
// Inherited
//
void On_Init_Dialog (void);
void On_Destroy (void);
void On_Command (int ctrl_id, int mesage_id, DWORD param);
void On_Merchandise_Selected (MerchandiseCtrlClass *ctrl, int ctrl_id);
void On_Merchandise_DblClk (MerchandiseCtrlClass *ctrl, int ctrl_id);
bool On_Key_Down (uint32 key_id, uint32 key_data);
void On_Frame_Update (void);
void Render (void);
//
// Configuration
//
void Set_Team (PurchaseSettingsDefClass::TEAM team) { Team = team; }
//
// C&C Easter Eggs
//
static void Enable_Secrets(bool onoff) { SecretsEnabled = onoff; }
static bool Are_Secrets_Enabled(void) { return SecretsEnabled; }
private:
////////////////////////////////////////////////////////////////
// Private methods
////////////////////////////////////////////////////////////////
void Do_Purchase_Screen (PurchaseSettingsDefClass::TYPE type);
void Configure_Purchase_Controls (void);
void Purchase (void);
void Purchase_Item (int ctrl_id);
void Refresh_Button_States (void);
void Refresh_Beacon_State (void);
void Refresh_Message_Log (void);
void Clear_Selections (void);
////////////////////////////////////////////////////////////////
// Private member data
////////////////////////////////////////////////////////////////
PurchaseSettingsDefClass::TEAM Team;
MPChatChildDialogClass * ChatModule;
float RefreshTimer;
int MessageLogLength;
static bool SecretsEnabled;
};
#endif //__DLGCNCPURCHASEMAINMENU_H