178 lines
7 KiB
C++
178 lines
7 KiB
C++
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Combat *
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* *
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* $Archive:: /Commando/Code/Commando/dlgmultiplayoptions.cpp $*
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* *
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* Author:: Patrick Smith *
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* *
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* $Modtime:: 1/31/02 6:50p $*
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* *
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* $Revision:: 18 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#include "dlgmultiplayoptions.h"
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#include "useroptions.h"
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#include "vector3.h"
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#include "listctrl.h"
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#include "checkboxctrl.h"
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#include "dialogresource.h"
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#include "cnetwork.h"
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#include "gamemode.h"
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#include "netinterface.h"
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#include "mpsettingsmgr.h"
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#include "registry.h"
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#include "_globals.h"
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#include "natter.h"
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#include "WOLLogonMgr.h"
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////////////////////////////////////////////////////////////////
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//
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// MultiplayOptionsMenuClass
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//
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////////////////////////////////////////////////////////////////
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MultiplayOptionsMenuClass::MultiplayOptionsMenuClass (void) :
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MenuDialogClass (IDD_MULTIPLAY_OPTIONS)
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{
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return ;
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}
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////////////////////////////////////////////////////////////////
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//
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// On_Init_Dialog
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//
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////////////////////////////////////////////////////////////////
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void
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MultiplayOptionsMenuClass::On_Init_Dialog (void)
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{
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//
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// Configure the checkboxes
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//
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Check_Dlg_Button (IDC_DISPLAY_PLAYER_NAMES_CHECK, cUserOptions::ShowNamesOnSoldier.Is_True ());
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//
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// Configure the internet options
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//
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Check_Dlg_Button (IDC_ALLOW_PAGES_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_ALLOW_PAGES));
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Check_Dlg_Button (IDC_LANGUAGE_FILTER_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_LANGUAGE_FILTER));
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Check_Dlg_Button (IDC_ALLOW_FIND_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_ALLOW_FIND));
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Check_Dlg_Button (IDC_DISPLAY_ASIAN_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_DISPLAY_ASIAN));
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Check_Dlg_Button (IDC_DISPLAY_NONASIAN_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_DISPLAY_NONASIAN));
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Check_Dlg_Button (IDC_SHOW_BUDDIES_CHAT_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_BUDDY_CHAT_ONLY));
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Check_Dlg_Button (IDC_SHOW_CLAN_CHAT_CHECK, MPSettingsMgrClass::Get_Option_Flag (MPSettingsMgrClass::OPTION_CLAN_CHAT_ONLY));
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//
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// Get the firewall options
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//
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bool is_send_delay = false;
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int port_number = 0;
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WOLNATInterface.Get_Config(NULL, port_number, is_send_delay);
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//
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// Configure the firewall options
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//
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Check_Dlg_Button (IDC_SEND_DELAY_CHECK, is_send_delay);
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Set_Dlg_Item_Int (IDC_PORT_EDIT, port_number);
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MenuDialogClass::On_Init_Dialog ();
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return ;
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}
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////////////////////////////////////////////////////////////////
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//
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// On_Command
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//
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////////////////////////////////////////////////////////////////
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void
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MultiplayOptionsMenuClass::On_Command (int ctrl_id, int message_id, DWORD param)
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{
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switch (ctrl_id) {
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case IDCANCEL:
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case IDC_MENU_BACK_BUTTON:
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Save_Settings();
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break;
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case IDC_DISPLAY_ASIAN_CHECK: {
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bool latinChecked = Is_Dlg_Button_Checked(IDC_DISPLAY_NONASIAN_CHECK);
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// If filtering asian text then latin text cannot be filtered too.
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if (param == 0 && !latinChecked) {
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Check_Dlg_Button(IDC_DISPLAY_NONASIAN_CHECK, true);
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}
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break;
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}
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case IDC_DISPLAY_NONASIAN_CHECK: {
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bool asianChecked = Is_Dlg_Button_Checked(IDC_DISPLAY_ASIAN_CHECK);
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// If filtering latin text then asian text cannot be filtered too.
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if (param == 0 && !asianChecked) {
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Check_Dlg_Button(IDC_DISPLAY_ASIAN_CHECK, true);
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}
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break;
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}
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}
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MenuDialogClass::On_Command (ctrl_id, message_id, param);
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return ;
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}
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////////////////////////////////////////////////////////////////
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//
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// Save_Settings
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//
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////////////////////////////////////////////////////////////////
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void
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MultiplayOptionsMenuClass::Save_Settings (void)
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{
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cUserOptions::ShowNamesOnSoldier.Set (((CheckBoxCtrlClass *)Get_Dlg_Item (IDC_DISPLAY_PLAYER_NAMES_CHECK))->Get_Check ());
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//
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// Configure the multiplayer options
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//
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MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_ALLOW_PAGES, Is_Dlg_Button_Checked (IDC_ALLOW_PAGES_CHECK));
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MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_LANGUAGE_FILTER, Is_Dlg_Button_Checked (IDC_LANGUAGE_FILTER_CHECK));
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MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_ALLOW_FIND, Is_Dlg_Button_Checked (IDC_ALLOW_FIND_CHECK));
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MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_DISPLAY_ASIAN, Is_Dlg_Button_Checked (IDC_DISPLAY_ASIAN_CHECK));
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MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_DISPLAY_NONASIAN, Is_Dlg_Button_Checked (IDC_DISPLAY_NONASIAN_CHECK));
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MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_BUDDY_CHAT_ONLY, Is_Dlg_Button_Checked (IDC_SHOW_BUDDIES_CHAT_CHECK));
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MPSettingsMgrClass::Set_Option_Flag (MPSettingsMgrClass::OPTION_CLAN_CHAT_ONLY, Is_Dlg_Button_Checked (IDC_SHOW_CLAN_CHAT_CHECK));
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WOLLogonMgr::ConfigureSession();
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//
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// Apply the firewall options
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//
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bool is_send_delay = Is_Dlg_Button_Checked (IDC_SEND_DELAY_CHECK);
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int port_number = Get_Dlg_Item_Int (IDC_PORT_EDIT);
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WOLNATInterface.Set_Config(NULL, port_number, is_send_delay);
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return ;
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}
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