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CnC_Renegade/Code/Commando/init.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : Commando *
* *
* $Archive:: /Commando/Code/Commando/init.h $*
* *
* $Author:: Steve_t $*
* *
* $Modtime:: 10/16/02 11:10a $*
* *
* $Revision:: 11 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef INIT_H
#define INIT_H
#ifndef ALWAYS_H
#include "always.h"
#endif
#include "ffactory.h"
void Get_Version_Number(unsigned long *major, unsigned long *minor);
bool Game_Init(void);
void Install_Fonts (bool onoff);
void Application_Exception_Callback(void);
void Copy_Logs(unsigned version);
#define VALUE_NAME_DISABLE_SERVER_SYSINFO_COLLECTING "DisableServerSysInfoCollecting"
#define VALUE_NAME_GAME_INITIALIZATION_IN_PROGRESS "GameInitInProgress"
#define VALUE_NAME_APPLICATION_CRASH_VERSION "ApplicationCrashVersion"
#define VALUE_NAME_DISABLE_LOG_COPYING "DisableLogCopying"
extern SimpleFileFactoryClass RenegadeBaseFileFactory;
#endif