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CnC_Renegade/Code/Commando/nettgas.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : Commando *
* *
* $Archive:: /Commando/Code/Commando/nettgas.h $*
* *
* $Author:: Tom_s $*
* *
* $Modtime:: 9/12/00 1:36p $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSV_VER)
#pragma once
#endif
#include "bittype.h"
//
// This is a storing house for ingame tga's relating to networking
// and multiplayer.
// The const preceding each LPCSTR permits inclusion in multiple source files.
//
// Purposes:
// - to maintain a list of multiplay tga's for creation by the sound guys.
// - the usual purposes for using defines
// - ability to jump to these effects in the code.
//
#ifndef NETTGAS_H
#define NETTGAS_H
const LPCSTR NETTGA_SMALL_FONT = "FONT6x8.TGA";
const LPCSTR NETTGA_MEDIUM_FONT = "FONT9x12.TGA";
const LPCSTR NETTGA_BIG_FONT = "FONT12x16.TGA";
const LPCSTR NETTGA_YOU_INDICATOR = "you.tga";
#endif // NETTGAS_H
//const LPCSTR NETTGA_SPECTATABLE_INDICATOR = "specable.tga";
//const LPCSTR NETTGA_SPECTATING_EYE = "eye.tga";