109 lines
3.3 KiB
C
109 lines
3.3 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : ChunkView *
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* *
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* $Archive:: /Commando/Code/Tools/ChunkView/HexToString.h $*
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* *
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* Author:: Greg Hjelstrom *
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* *
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* $Modtime:: 9/28/99 9:48a $*
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* *
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* $Revision:: 2 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef HEXTOSTRING_H
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#define HEXTOSTRING_H
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#include "stdafx.h"
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#include "bittype.h"
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class HexToStringClass
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{
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public:
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HexToStringClass(const uint8 * data,uint32 size);
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virtual bool Is_Done(void) = 0;
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virtual CString Get_Next_Line(void) = 0;
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protected:
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const uint8 * Data;
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uint32 Size;
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};
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class HexToStringByteClass : public HexToStringClass
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{
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public:
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HexToStringByteClass(const uint8 * data,uint32 size);
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bool Is_Done(void);
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CString Get_Next_Line(void);
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private:
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void Reset(void);
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const uint8 * CurPos;
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};
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class HexToStringShortClass : public HexToStringClass
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{
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public:
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HexToStringShortClass(const uint8 * data,uint32 size);
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bool Is_Done(void);
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CString Get_Next_Line(void);
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private:
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void Reset(void);
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const uint16 * CurPos;
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};
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class HexToStringLongClass : public HexToStringClass
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{
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public:
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HexToStringLongClass(const uint8 * data,uint32 size);
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bool Is_Done(void);
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CString Get_Next_Line(void);
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private:
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void Reset(void);
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const uint32 * CurPos;
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};
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#endif
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