145 lines
4.1 KiB
C
145 lines
4.1 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(AFX_INSTANCESPAGE_H__E37C6D92_B4C0_11D2_9FF8_00104B791122__INCLUDED_)
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#define AFX_INSTANCESPAGE_H__E37C6D92_B4C0_11D2_9FF8_00104B791122__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// InstancesPage.h : header file
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//
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#ifndef __AFXEXT_H__
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#include <afxext.h>
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#endif
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#include "nodetypes.h"
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#include "resource.h"
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#include "dialogtoolbar.h"
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#include "bittype.h"
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#include "vector.h"
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// Forward declarations
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class NodeClass;
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class DefinitionFactoryClass;
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//////////////////////////////////////////////////////////
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//
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// InstancesPageClass
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//
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//////////////////////////////////////////////////////////
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class InstancesPageClass : public CDialog
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{
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public:
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InstancesPageClass (CWnd *parent_wnd);
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virtual ~InstancesPageClass (void);
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// Form Data
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public:
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//{{AFX_DATA(InstancesPageClass)
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enum { IDD = IDD_INSTANCES_FORM };
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CListCtrl m_ListCtrl;
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//}}AFX_DATA
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(InstancesPageClass)
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
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virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
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//}}AFX_VIRTUAL
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// Implementation
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protected:
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#ifdef _DEBUG
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virtual void AssertValid() const;
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virtual void Dump(CDumpContext& dc) const;
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#endif
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// Generated message map functions
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//{{AFX_MSG(InstancesPageClass)
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg void OnDestroy();
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afx_msg void OnEdit();
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afx_msg void OnGoto();
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afx_msg void OnShowAll();
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afx_msg void OnSelect();
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afx_msg void OnDelete();
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virtual BOOL OnInitDialog();
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afx_msg void OnDeleteitemInstanceList(NMHDR* pNMHDR, LRESULT* pResult);
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afx_msg void OnDblclkInstanceList(NMHDR* pNMHDR, LRESULT* pResult);
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afx_msg void OnItemchangedInstanceList(NMHDR* pNMHDR, LRESULT* pResult);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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public:
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///////////////////////////////////////////////////////
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// Public methods
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///////////////////////////////////////////////////////
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void Add_Node (NodeClass *node);
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void Remove_Node (NodeClass *node);
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void Reset_List (void);
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protected:
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///////////////////////////////////////////////////////
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// Protected methods
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///////////////////////////////////////////////////////
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void Set_Node_Check (int index, bool bcheck = true);
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void Insert_Factory (LPCTSTR name, int class_id);
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void Insert_Node (NodeClass *node);
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void Insert_Navigator (void);
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NodeClass * Get_Item_Node (int index);
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void Populate_List (uint32 class_id);
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void Populate_List (NodeClass *node);
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void Hide_Nodes (int index, bool hide);
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void Hide_Node (NodeClass *node, uint32 class_id, bool hide);
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void Update_Button_States (void);
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bool Does_Factory_Have_Children (uint32 factory_id);
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void Update_Overlays (void);
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private:
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///////////////////////////////////////////////////////
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// Private member data
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///////////////////////////////////////////////////////
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DialogToolbarClass m_Toolbar;
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uint32 m_ClassID;
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DynamicVectorClass<uint32> m_ClassIDStack;
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_INSTANCESPAGE_H__E37C6D92_B4C0_11D2_9FF8_00104B791122__INCLUDED_)
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