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CnC_Renegade/Code/Tools/LevelEdit/InstancesPage.h

144 lines
4.1 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(AFX_INSTANCESPAGE_H__E37C6D92_B4C0_11D2_9FF8_00104B791122__INCLUDED_)
#define AFX_INSTANCESPAGE_H__E37C6D92_B4C0_11D2_9FF8_00104B791122__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// InstancesPage.h : header file
//
#ifndef __AFXEXT_H__
#include <afxext.h>
#endif
#include "nodetypes.h"
#include "resource.h"
#include "dialogtoolbar.h"
#include "bittype.h"
#include "vector.h"
// Forward declarations
class NodeClass;
class DefinitionFactoryClass;
//////////////////////////////////////////////////////////
//
// InstancesPageClass
//
//////////////////////////////////////////////////////////
class InstancesPageClass : public CDialog
{
public:
InstancesPageClass (CWnd *parent_wnd);
virtual ~InstancesPageClass (void);
// Form Data
public:
//{{AFX_DATA(InstancesPageClass)
enum { IDD = IDD_INSTANCES_FORM };
CListCtrl m_ListCtrl;
//}}AFX_DATA
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(InstancesPageClass)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
//{{AFX_MSG(InstancesPageClass)
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnDestroy();
afx_msg void OnEdit();
afx_msg void OnGoto();
afx_msg void OnShowAll();
afx_msg void OnSelect();
afx_msg void OnDelete();
virtual BOOL OnInitDialog();
afx_msg void OnDeleteitemInstanceList(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnDblclkInstanceList(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnItemchangedInstanceList(NMHDR* pNMHDR, LRESULT* pResult);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
///////////////////////////////////////////////////////
// Public methods
///////////////////////////////////////////////////////
void Add_Node (NodeClass *node);
void Remove_Node (NodeClass *node);
void Reset_List (void);
protected:
///////////////////////////////////////////////////////
// Protected methods
///////////////////////////////////////////////////////
void Set_Node_Check (int index, bool bcheck = true);
void Insert_Factory (LPCTSTR name, int class_id);
void Insert_Node (NodeClass *node);
void Insert_Navigator (void);
NodeClass * Get_Item_Node (int index);
void Populate_List (uint32 class_id);
void Populate_List (NodeClass *node);
void Hide_Nodes (int index, bool hide);
void Hide_Node (NodeClass *node, uint32 class_id, bool hide);
void Update_Button_States (void);
bool Does_Factory_Have_Children (uint32 factory_id);
void Update_Overlays (void);
private:
///////////////////////////////////////////////////////
// Private member data
///////////////////////////////////////////////////////
DialogToolbarClass m_Toolbar;
uint32 m_ClassID;
DynamicVectorClass<uint32> m_ClassIDStack;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_INSTANCESPAGE_H__E37C6D92_B4C0_11D2_9FF8_00104B791122__INCLUDED_)