167 lines
4.9 KiB
C
167 lines
4.9 KiB
C
|
/*
|
||
|
** Command & Conquer Renegade(tm)
|
||
|
** Copyright 2025 Electronic Arts Inc.
|
||
|
**
|
||
|
** This program is free software: you can redistribute it and/or modify
|
||
|
** it under the terms of the GNU General Public License as published by
|
||
|
** the Free Software Foundation, either version 3 of the License, or
|
||
|
** (at your option) any later version.
|
||
|
**
|
||
|
** This program is distributed in the hope that it will be useful,
|
||
|
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
** GNU General Public License for more details.
|
||
|
**
|
||
|
** You should have received a copy of the GNU General Public License
|
||
|
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
// LevelEditView.h : interface of the CLevelEditView class
|
||
|
//
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#if !defined(AFX_LEVELEDITVIEW_H__6D711A2B_651E_11D2_9FC8_00104B791122__INCLUDED_)
|
||
|
#define AFX_LEVELEDITVIEW_H__6D711A2B_651E_11D2_9FC8_00104B791122__INCLUDED_
|
||
|
|
||
|
#if _MSC_VER >= 1000
|
||
|
#pragma once
|
||
|
#endif // _MSC_VER >= 1000
|
||
|
|
||
|
|
||
|
#include "LevelEditDoc.H"
|
||
|
|
||
|
class CLevelEditView : public CView
|
||
|
{
|
||
|
protected: // create from serialization only
|
||
|
CLevelEditView();
|
||
|
DECLARE_DYNCREATE(CLevelEditView)
|
||
|
|
||
|
// Attributes
|
||
|
public:
|
||
|
CLevelEditDoc* GetDocument();
|
||
|
|
||
|
// Operations
|
||
|
public:
|
||
|
|
||
|
// Overrides
|
||
|
// ClassWizard generated virtual function overrides
|
||
|
//{{AFX_VIRTUAL(CLevelEditView)
|
||
|
public:
|
||
|
virtual void OnDraw(CDC* pDC); // overridden to draw this view
|
||
|
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
|
||
|
virtual void OnFinalRelease();
|
||
|
virtual void OnInitialUpdate();
|
||
|
protected:
|
||
|
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
|
||
|
//}}AFX_VIRTUAL
|
||
|
|
||
|
// Implementation
|
||
|
public:
|
||
|
virtual ~CLevelEditView();
|
||
|
#ifdef _DEBUG
|
||
|
virtual void AssertValid() const;
|
||
|
virtual void Dump(CDumpContext& dc) const;
|
||
|
#endif
|
||
|
|
||
|
protected:
|
||
|
|
||
|
// Generated message map functions
|
||
|
protected:
|
||
|
//{{AFX_MSG(CLevelEditView)
|
||
|
afx_msg void OnSize(UINT nType, int cx, int cy);
|
||
|
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
|
||
|
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
|
||
|
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
|
||
|
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
|
||
|
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
|
||
|
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
|
||
|
afx_msg void OnDestroy();
|
||
|
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
|
||
|
//}}AFX_MSG
|
||
|
DECLARE_MESSAGE_MAP()
|
||
|
|
||
|
public:
|
||
|
|
||
|
////////////////////////////////////////////////////
|
||
|
//
|
||
|
// Public methods
|
||
|
//
|
||
|
|
||
|
//
|
||
|
// Render device methods
|
||
|
//
|
||
|
void Set_Render_Device_Info (int device_index, int bits_per_pixel) { m_iDeviceIndex = device_index; m_iBitsPerPixel = bits_per_pixel; }
|
||
|
bool Initialize_Render_Device (void);
|
||
|
bool Is_Windowed (void) { return bool(m_iWindowed == 1); }
|
||
|
void Set_Windowed (bool windowed) { m_iWindowed = (int)windowed; Initialize_Render_Device (); }
|
||
|
|
||
|
//
|
||
|
// Painting methods
|
||
|
//
|
||
|
void Repaint_View (void);
|
||
|
void Start_Update (bool bstart = true);
|
||
|
bool Is_Updating (void) { return (m_TimerID != 0); }
|
||
|
HHOOK Get_Hook (void) { return m_hMouseHook; }
|
||
|
|
||
|
//
|
||
|
// Misc accessors
|
||
|
//
|
||
|
class CameraMgr * Get_Camera_Mgr (void) const { return m_pCameraMgr; }
|
||
|
class MouseMgrClass * Get_Mouse_Mgr (void) const { return m_pMouseMgr; }
|
||
|
class SceneClass * Get_2D_Scene (void) const { return m_p2DScene; }
|
||
|
|
||
|
//
|
||
|
// 'New' level methods
|
||
|
//
|
||
|
void Reset_View (void);
|
||
|
|
||
|
//
|
||
|
// Cursor aspect ratio
|
||
|
//
|
||
|
float Get_Cursor_Aspect_RatioX (void) const { return m_CursorXRatio; }
|
||
|
float Get_Cursor_Aspect_RatioY (void) const { return m_CursorYRatio; }
|
||
|
|
||
|
//
|
||
|
// Static methods
|
||
|
//
|
||
|
static int _iPaintingLock;
|
||
|
static bool _bNeedsRepaint;
|
||
|
static void Allow_Repaint (bool active);
|
||
|
|
||
|
private:
|
||
|
|
||
|
////////////////////////////////////////////////////
|
||
|
// Private member data
|
||
|
////////////////////////////////////////////////////
|
||
|
bool m_bActive;
|
||
|
int m_iDeviceIndex;
|
||
|
int m_iBitsPerPixel;
|
||
|
bool m_bRenderDeviceInitialized;
|
||
|
class CameraMgr * m_pCameraMgr;
|
||
|
class MouseMgrClass * m_pMouseMgr;
|
||
|
CPoint m_LastMousePoint;
|
||
|
UINT m_TimerID;
|
||
|
int m_iWindowed;
|
||
|
double m_HorzFOV;
|
||
|
double m_VertFOV;
|
||
|
float m_CursorXRatio;
|
||
|
float m_CursorYRatio;
|
||
|
HHOOK m_hMouseHook;
|
||
|
|
||
|
class SceneClass * m_p2DScene;
|
||
|
class CameraClass * m_p2DCamera;
|
||
|
class DynamicScreenMeshClass * m_pCursorMesh;
|
||
|
};
|
||
|
|
||
|
#ifndef _DEBUG // debug version in LevelEditView.cpp
|
||
|
inline CLevelEditDoc* CLevelEditView::GetDocument()
|
||
|
{ return (CLevelEditDoc*)m_pDocument; }
|
||
|
#endif
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
//{{AFX_INSERT_LOCATION}}
|
||
|
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
|
||
|
|
||
|
#endif // !defined(AFX_LEVELEDITVIEW_H__6D711A2B_651E_11D2_9FC8_00104B791122__INCLUDED_)
|