66 lines
3.4 KiB
C
66 lines
3.4 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : LevelEdit *
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* *
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* $Archive:: /Commando/Code/Tools/LevelEdit/RegKeys.h $*
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* *
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* Author:: Patrick Smith *
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* *
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* $Modtime:: 1/24/02 11:52a $*
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* *
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* $Revision:: 6 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#if defined(_MSC_VER)
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#pragma once
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#endif
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#ifndef __REGKEYS_H
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#define __REGKEYS_H
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////////////////////////////////////////////////////////////////////////////
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//
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// Constants
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//
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////////////////////////////////////////////////////////////////////////////
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const TCHAR * const CONFIG_KEY = TEXT ("Config");
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const TCHAR * const ASSET_DIR_VALUE = TEXT ("Asset Tree");
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const TCHAR * const VSSDB_VALUE = TEXT ("VSS Database");
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const TCHAR * const SHOW_WELCOME_VALUE = TEXT ("Show Welcome");
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const TCHAR * const CHECKIN_STYLE_VALUE = TEXT ("Checkin Style");
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const TCHAR * const LAST_EXPORT_DIR_VALUE = TEXT ("Last export dir");
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const TCHAR * const LAST_SAVE_DIR_VALUE = TEXT ("Last save dir");
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const TCHAR * const LAST_UPDATE_VALUE = TEXT ("Last Asset Update");
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const TCHAR * const TEMP_ID_VALUE = TEXT ("TempID");
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const TCHAR * const NODE_ID_START_VALUE = TEXT ("NodeIDStart");
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const TCHAR * const IMMEDIATE_CHECKIN_VALUE = TEXT ("Immed Preset Checkin");
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const TCHAR * const TEXTURE_COMPRESSION_VALUE = TEXT ("Texture Compression");
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const TCHAR * const CURRENT_PACKAGE_NAME = TEXT ("Asset Package");
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#endif //__REGKEYS_H
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