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CnC_Renegade/Code/wwlib/rndstrng.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* $Archive:: /Commando/Code/wwlib/rndstrng.h $*
* *
* $Author:: Jani_p $*
* *
* $Modtime:: 9/01/01 11:03a $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef RNDSTRNG_H
#define RNDSTRNG_H
#include "vector.h"
#include "random.h"
class StringClass;
/*
**
*/
class RandomStringClass {
public:
// Add a string to the class.
// (future version may have a weight parameter)
void Add_String( const char * str );
// Get a random string from the class
const char * Get_String( void );
private:
DynamicVectorClass<StringClass> Strings;
Random2Class Randomizer;
};
#endif // RNDSTRNG_H