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CnC_Renegade/Code/wwlib/smartptr.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Command & Conquer *
* *
* $Archive:: /Commando/Library/SMARTPTR.H $*
* *
* $Author:: Greg_h $*
* *
* $Modtime:: 7/22/97 11:37a $*
* *
* $Revision:: 1 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#ifndef SMARTPTR_H
#define SMARTPTR_H
#include "noinit.h"
template<class T>
class SmartPtr
{
public:
SmartPtr(NoInitClass const &) {}
SmartPtr(T * realptr = 0) : Pointer(realptr) {}
SmartPtr(SmartPtr const & rvalue) : Pointer(rvalue.Pointer) {}
~SmartPtr(void) {Pointer = 0;}
operator T * (void) const {return(Pointer);}
operator long (void) const {return((long)Pointer);}
bool Is_Valid(void) const {return(Pointer != 0);}
// SmartPtr<T> operator ++ (int) {assert(Pointer != 0);SmartPtr<T> temp = *this;++Pointer;return(temp);}
// SmartPtr<T> & operator ++ (void) {assert(Pointer != 0);++Pointer;return(*this);}
// SmartPtr<T> operator -- (int) {assert(Pointer != 0);SmartPtr<T> temp = *this;--Pointer;return(temp);}
// SmartPtr<T> & operator -- (void) {assert(Pointer != 0);--Pointer;return(*this);}
SmartPtr & operator = (SmartPtr const & rvalue) {Pointer = rvalue.Pointer;return(*this);}
T * operator -> (void) const {/*assert(Pointer != 0);*/return(Pointer);}
T & operator * (void) const {/*assert(Pointer != 0);*/return(*Pointer);}
private:
T * Pointer;
};
#endif