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CnC_Renegade/Code/wwlib/systimer.cpp

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** Confidential - Westwood Studios ***
***********************************************************************************************
* *
* Project Name : Commando *
* *
* $Archive:: /Commando/Code/wwlib/systimer.cpp $*
* *
* $Author:: Steve_t $*
* *
* $Modtime:: 12/09/01 6:11p $*
* *
* $Revision:: 1 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "systimer.h"
SysTimeClass SystemTime;
/***********************************************************************************************
* SysTimeClass::Reset -- Reset class to good state *
* *
* *
* *
* INPUT: Nothing *
* *
* OUTPUT: Nothing *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 12/9/2001 5:51PM ST : Created *
*=============================================================================================*/
void SysTimeClass::Reset(void)
{
StartTime = timeGetTime();
WrapAdd = 0 - StartTime;
}
/***********************************************************************************************
* SysTimeClass::Is_Getting_Late -- Are we running out of timer time? *
* *
* *
* *
* INPUT: Nothing *
* *
* OUTPUT: Nothing *
* *
* WARNINGS: None *
* *
* HISTORY: *
* 12/9/2001 6:04PM ST : Created *
*=============================================================================================*/
bool SysTimeClass::Is_Getting_Late(void)
{
/*
** Even though the timers are all unsigned so we have a max time of 0xffffffff the game casts it to int in various places
** so it's safer to assume a signed max value.
*/
if (Get() > 0x6fffffff) {
return(true);
}
return(false);
}