90 lines
3.5 KiB
C
90 lines
3.5 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : Command & Conquer *
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* *
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* $Archive:: /Commando/Code/wwlib/trackwin.h $*
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* *
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* $Author:: Byon_g $*
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* *
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* $Modtime:: 11/28/00 2:44p $*
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* *
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* $Revision:: 2 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#ifndef TRACKWIN_H
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#define TRACKWIN_H
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#ifdef NEVER
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#include "trect.h"
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/*
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** This class is used to keep track of a subwindow within a larger window.
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*/
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class TrackWindow {
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public:
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TrackWindow(int width, int height) : Window(0, 0, width, height), FullWindow(0, 0, width, height) {}
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/*
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** Simple sub-window manipulation.
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*/
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void Set(Rect const & rect) {Window = rect;if (FullWindow.Width==0) FullWindow = rect;}
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void Reset(void) {Window = Full_Rect();}
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/*
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** Query the sub-window data.
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*/
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int Get_X(void) const {return(Window.X);}
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int Get_Y(void) const {return(Window.Y);}
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int Get_Width(void) const {return(Window.Width);}
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int Get_Height(void) const {return(Window.Height);}
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Rect Get_Rect(void) const {return(Window);}
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/*
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** Query the full window data.
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*/
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int Full_Width(void) const {return(FullWindow.Width);}
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int Full_Height(void) const {return(FullWindow.Height);}
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Rect Full_Rect(void) const {return(FullWindow);}
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protected:
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/*
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** This is the sub-window dimensions.
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*/
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Rect Window;
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/*
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** This holds the full sized window. It is used for resetting the window
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** and for maximum window dimension clipping.
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*/
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Rect FullWindow;
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};
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#endif
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#endif
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