82 lines
2.2 KiB
C
82 lines
2.2 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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//
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// Filename: msgstat.h
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// Project:
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// Author: Tom Spencer-Smith
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// Date:
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// Description: Send and receive stats for a single type of message.
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//
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//-----------------------------------------------------------------------------
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#if defined(_MSV_VER)
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#pragma once
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#endif
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#ifndef MSGSTAT_H
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#define MSGSTAT_H
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#pragma warning(disable:4514)
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#include "bittype.h"
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#ifndef NULL
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#define NULL 0L
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#endif
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//-----------------------------------------------------------------------------
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class cMsgStat
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{
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public:
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cMsgStat(void);
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~cMsgStat(void);
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void Increment_Num_Msg_Sent( int increment = 1);
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void Increment_Num_Byte_Sent( int increment);
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void Increment_Num_Msg_Recd( int increment = 1);
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void Increment_Num_Byte_Recd( int increment);
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DWORD Get_Num_Msg_Sent(void) const {return NumMsgSent;}
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DWORD Get_Num_Byte_Sent(void) const {return NumByteSent;}
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DWORD Get_Num_Msg_Recd(void) const {return NumMsgRecd;}
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DWORD Get_Num_Byte_Recd(void) const {return NumByteRecd;}
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DWORD Compute_Avg_Num_Byte_Sent(void) const;
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DWORD Compute_Avg_Num_Byte_Recd(void) const;
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void Set_Name(LPCSTR name);
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LPCSTR Get_Name(void) const {return Name;}
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private:
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cMsgStat(const cMsgStat& source); // disallow
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cMsgStat& operator=(const cMsgStat& source); // disallow
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DWORD NumMsgSent;
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DWORD NumByteSent;
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DWORD NumMsgRecd;
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DWORD NumByteRecd;
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char Name[30];
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};
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//-----------------------------------------------------------------------------
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#endif // MSGSTAT_H
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