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CnC_Renegade/Code/wwnet/msgstat.h

81 lines
2.2 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//
// Filename: msgstat.h
// Project:
// Author: Tom Spencer-Smith
// Date:
// Description: Send and receive stats for a single type of message.
//
//-----------------------------------------------------------------------------
#if defined(_MSV_VER)
#pragma once
#endif
#ifndef MSGSTAT_H
#define MSGSTAT_H
#pragma warning(disable:4514)
#include "bittype.h"
#ifndef NULL
#define NULL 0L
#endif
//-----------------------------------------------------------------------------
class cMsgStat
{
public:
cMsgStat(void);
~cMsgStat(void);
void Increment_Num_Msg_Sent( int increment = 1);
void Increment_Num_Byte_Sent( int increment);
void Increment_Num_Msg_Recd( int increment = 1);
void Increment_Num_Byte_Recd( int increment);
DWORD Get_Num_Msg_Sent(void) const {return NumMsgSent;}
DWORD Get_Num_Byte_Sent(void) const {return NumByteSent;}
DWORD Get_Num_Msg_Recd(void) const {return NumMsgRecd;}
DWORD Get_Num_Byte_Recd(void) const {return NumByteRecd;}
DWORD Compute_Avg_Num_Byte_Sent(void) const;
DWORD Compute_Avg_Num_Byte_Recd(void) const;
void Set_Name(LPCSTR name);
LPCSTR Get_Name(void) const {return Name;}
private:
cMsgStat(const cMsgStat& source); // disallow
cMsgStat& operator=(const cMsgStat& source); // disallow
DWORD NumMsgSent;
DWORD NumByteSent;
DWORD NumMsgRecd;
DWORD NumByteRecd;
char Name[30];
};
//-----------------------------------------------------------------------------
#endif // MSGSTAT_H