This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
CnC_Renegade/Code/wwphys/wwphysids.h

150 lines
5.2 KiB
C
Raw Permalink Normal View History

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : WWPhys *
* *
* $Archive:: /Commando/Code/wwphys/wwphysids.h $*
* *
* Author:: Greg Hjelstrom *
* *
* $Modtime:: 10/31/00 1:04p $*
* *
* $Revision:: 16 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef WWPHYSIDS_H
#define WWPHYSIDS_H
#include "saveloadids.h"
#include "definitionclassids.h"
/*
** Persist Factory ID's for WWPHYS
** NOTE: It is important that *NONE* of these ID's are ever changed!
*/
enum
{
// Sub-System chunk id's
PHYSICS_CHUNKID_STATIC_DATA_SUBSYSTEM = CHUNKID_WWPHYS_BEGIN,
PHYSICS_CHUNKID_STATIC_OBJECTS_SUBSYSTEM,
PHYSICS_CHUNKID_DYNAMIC_DATA_SUBSYSTEM = CHUNKID_WWPHYS_BEGIN + 0x50,
// Individual persist object chunk id's
PHYSICS_CHUNKID_DECORATIONPHYS = CHUNKID_WWPHYS_BEGIN + 0x100,
PHYSICS_CHUNKID_HUMANPHYS,
PHYSICS_CHUNKID_LIGHTPHYS,
PHYSICS_CHUNKID_MOTORCYCLE,
PHYSICS_CHUNKID_MOTORVEHICLE,
PHYSICS_CHUNKID_PHYS3,
PHYSICS_CHUNKID_PROJECTILE,
PHYSICS_CHUNKID_RENDEROBJPHYS,
PHYSICS_CHUNKID_RIGIDBODY,
PHYSICS_CHUNKID_STATICPHYS,
PHYSICS_CHUNKID_WHEELEDVEHICLE,
PHYSICS_CHUNKID_STATICANIMPHYS,
PHYSICS_CHUNKID_TIMEDDECORATIONPHYS,
PHYSICS_CHUNKID_VEHICLEPHYS,
PHYSICS_CHUNKID_TRACKEDVEHICLE,
PHYSICS_CHUNKID_VTOLVEHICLE,
PHYSICS_CHUNKID_WAYPATH,
PHYSICS_CHUNKID_WAYPOINT,
PHYSICS_CHUNKID_DYNAMICANIMPHYS,
PHYSICS_CHUNKID_SHAKEABLESTATICPHYS,
PHYSICS_CHUNKID_ACCESSIBLEPHYS,
// Definition object chunk id's
PHYSICS_CHUNKID_DECOPHYSDEF = CHUNKID_WWPHYS_BEGIN + 0x500,
PHYSICS_CHUNKID_HUMANPHYSDEF,
PHYSICS_CHUNKID_LIGHTPHYSDEF,
PHYSICS_CHUNKID_MOTORCYCLEDEF,
PHYSICS_CHUNKID_MOTORVEHICLEDEF,
PHYSICS_CHUNKID_PHYS3DEF,
PHYSICS_CHUNKID_PROJECTILEDEF,
PHYSICS_CHUNKID_RIGIDBODYDEF,
PHYSICS_CHUNKID_STATICPHYSDEF,
PHYSICS_CHUNKID_WHEELEDVEHICLEDEF,
PHYSICS_CHUNKID_STATICANIMPHYSDEF,
PHYSICS_CHUNKID_TIMEDDECOPHYSDEF,
PHYSICS_CHUNKID_VEHICLEPHYSDEF,
PHYSICS_CHUNKID_TRACKEDVEHICLEDEF,
PHYSICS_CHUNKID_VTOLVEHICLEDEF,
PHYSICS_CHUNKID_DYNAMICANIMPHYSDEF,
PHYSICS_CHUNKID_SHAKEABLESTATICPHYSDEF,
PHYSICS_CHUNKID_ACCESSIBLEPHYSDEF,
// External persist object chunk id's
PHYSICS_CHUNKID_DOORPHYS = CHUNKID_WWPHYS_BEGIN + 0xA00,
PHYSICS_CHUNKID_ELEVATORPHYS,
PHYSICS_CHUNKID_DAMAGEABLESTATICPHYS,
PHYSICS_CHUNKID_BUILDINGAGGREGATE,
// External persist object def chunk id's
PHYSICS_CHUNKID_DOORPHYSDEF = CHUNKID_WWPHYS_BEGIN + 0xC00,
PHYSICS_CHUNKID_ELEVATORPHYSDEF,
PHYSICS_CHUNKID_DAMAGEABLESTATICPHYSDEF,
PHYSICS_CHUNKID_BUILDINGAGGREGATEDEF,
};
/*
** DefinitionClass ClassID's for WWPHYS
*/
enum
{
CLASSID_DECOPHYSDEF = CLASSID_PHYSICS,
CLASSID_HUMANPHYSDEF,
CLASSID_MOTORCYCLEDEF,
CLASSID_MOTORVEHICLEDEF,
CLASSID_PHYS3DEF,
CLASSID_RIGIDBODYDEF,
CLASSID_WHEELEDVEHICLEDEF,
CLASSID_STATICPHYSDEF,
CLASSID_STATICANIMPHYSDEF,
CLASSID_PROJECTILEDEF,
CLASSID_TIMEDDECOPHYSDEF,
CLASSID_VEHICLEPHYSDEF,
CLASSID_TRACKEDVEHICLEDEF,
CLASSID_VTOLVEHICLEDEF,
CLASSID_DYNAMICANIMPHYSDEF,
CLASSID_SHAKEABLESTATICPHYSDEF,
CLASSID_ACCESSIBLEPHYSDEF,
// External
CLASSID_DOORPHYSDEF = CLASSID_PHYSICS + 0x80,
CLASSID_ELEVATORPHYSDEF,
CLASSID_DAMAGEABLESTATICPHYSDEF,
CLASSID_BUILDINGAGGREGATEDEF,
};
#endif