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CnC_Renegade/Code/wwsaveload/definitionfactorymgr.h

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/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : WWSaveLoad *
* *
* $Archive:: /Commando/Code/wwsaveload/definitionfactorymgr.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 7/07/00 11:55a $*
* *
* $Revision:: 11 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __DEFINITION_FACTORY_MGR_H
#define __DEFINITION_FACTORY_MGR_H
#include "always.h"
#include "bittype.h"
#include "definitionclassids.h"
class DefinitionFactoryClass;
//////////////////////////////////////////////////////////////////////////////////
//
// DefinitionFactoryMgrClass
//
//////////////////////////////////////////////////////////////////////////////////
class DefinitionFactoryMgrClass
{
public:
/////////////////////////////////////////////////////////////////////
// Public methods
/////////////////////////////////////////////////////////////////////
static DefinitionFactoryClass * Find_Factory (uint32 class_id);
static DefinitionFactoryClass * Find_Factory (const char *name);
static void Register_Factory (DefinitionFactoryClass *factory);
static void Unregister_Factory (DefinitionFactoryClass *factory);
// Class enumeration
static DefinitionFactoryClass * Get_First (uint32 superclass_id);
static DefinitionFactoryClass * Get_Next (DefinitionFactoryClass *current, uint32 superclass_id);
// Factory enumeration
static DefinitionFactoryClass * Get_First (void);
static DefinitionFactoryClass * Get_Next (DefinitionFactoryClass *current);
private:
/////////////////////////////////////////////////////////////////////
// Private methods
/////////////////////////////////////////////////////////////////////
static void Link_Factory (DefinitionFactoryClass *factory);
static void Unlink_Factory (DefinitionFactoryClass *factory);
/////////////////////////////////////////////////////////////////////
// Static member data
/////////////////////////////////////////////////////////////////////
static DefinitionFactoryClass * _FactoryListHead;
};
#endif //__DEFINITION_FACTORY_MGR_H