116 lines
4.3 KiB
C
116 lines
4.3 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : WWSaveLoad *
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* *
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* $Archive:: /Commando/Code/wwsaveload/pointerremap.h $*
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* *
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* Author:: Greg Hjelstrom *
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* *
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* $Modtime:: 4/30/01 1:54p $*
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* *
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* $Revision:: 6 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#if defined(_MSC_VER)
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#pragma once
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#endif
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#ifndef POINTERREMAP_H
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#define POINTERREMAP_H
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#ifdef _UNIX
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#include "osdep/osdep.h"
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#endif
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#include "always.h"
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#include "vector.h"
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class RefCountClass;
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class PointerRemapClass
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{
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public:
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PointerRemapClass(void);
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~PointerRemapClass(void);
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void Reset(void);
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void Process(void);
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void Register_Pointer (void *old_pointer, void *new_pointer);
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#ifdef WWDEBUG
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void Request_Pointer_Remap (void **pointer_to_convert,const char * file,int line);
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void Request_Ref_Counted_Pointer_Remap (RefCountClass **pointer_to_convert,const char * file, int line);
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#else
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void Request_Pointer_Remap (void **pointer_to_convert);
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void Request_Ref_Counted_Pointer_Remap (RefCountClass **pointer_to_convert);
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#endif
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private:
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struct PtrPairStruct
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{
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PtrPairStruct(void) {}
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PtrPairStruct(void * oldptr,void * newptr) : OldPointer(oldptr),NewPointer(newptr) {}
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bool operator == (const PtrPairStruct & that) { return ((OldPointer == that.OldPointer) && (NewPointer == that.NewPointer)); }
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bool operator != (const PtrPairStruct & that) { return !(*this == that); }
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void * OldPointer;
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void * NewPointer;
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};
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struct PtrRemapStruct
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{
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PtrRemapStruct(void) {}
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bool operator == (const PtrRemapStruct & that) { return (PointerToRemap == that.PointerToRemap); }
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bool operator != (const PtrRemapStruct & that) { return !(*this == that); }
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void ** PointerToRemap;
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#ifdef WWDEBUG
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const char * File;
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int Line;
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#endif
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};
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void Process_Request_Table(DynamicVectorClass<PtrRemapStruct> & request_table,bool refcount);
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static int __cdecl ptr_pair_compare_function(void const * ptr1, void const * ptr2);
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static int __cdecl ptr_request_compare_function(void const * ptr1, void const * ptr2);
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/*
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** Array of pointers associated with ID values to assist in swizzling.
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*/
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DynamicVectorClass<PtrPairStruct> PointerPairTable;
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DynamicVectorClass<PtrRemapStruct> PointerRequestTable;
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DynamicVectorClass<PtrRemapStruct> RefCountRequestTable;
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};
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#endif
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