94 lines
2.3 KiB
C
94 lines
2.3 KiB
C
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/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __IMECANDIDATECTRL_H__
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#define __IMECANDIDATECTRL_H__
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#include "DialogControl.h"
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#include "ScrollBarCtrl.h"
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#include "Render2D.h"
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#include "Render2DSentence.h"
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#include "Vector.h"
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namespace IME
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{
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class IMECandidate;
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}
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class IMECandidateCtrl :
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public DialogControlClass
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{
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public:
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IMECandidateCtrl();
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virtual ~IMECandidateCtrl();
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void Init(IME::IMECandidate* candidate);
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void Changed(IME::IMECandidate* candidate);
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void Reset(void);
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protected:
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void CreateControlRenderer(void);
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void CreateTextRenderer(void);
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void SetCurrSel(int index);
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int EntryFromPos(const Vector2& mousePos);
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void UpdateScrollPos(void);
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void CalculateCandidatePageExtent(Vector2& outExtent, Vector2& outCellSize);
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// DialogControlClass methods
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public:
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const RectClass& Get_Window_Rect(void) const
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{return mFullRect;}
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protected:
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void Render(void);
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void Update_Client_Rect(void);
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void On_Set_Cursor(const Vector2& mousePos);
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void On_LButton_Down(const Vector2& mousePos);
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void On_LButton_Up(const Vector2& mousePos);
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void On_Add_To_Dialog(void);
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void On_Remove_From_Dialog(void);
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// ControlAdviseSinkClass methods
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protected:
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void On_VScroll(ScrollBarCtrlClass*, int, int);
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// Data members
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protected:
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RectClass mFullRect;
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Vector2 mCellSize;
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int mCurrSel;
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unsigned int mScrollPos;
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unsigned int mCellsPerPage;
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ScrollBarCtrlClass mScrollBarCtrl;
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RectClass mScrollBarRect;
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Render2DClass mControlRenderer;
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Render2DClass mHilightRenderer;
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Render2DSentenceClass mTextRenderer;
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IME::IMECandidate* mCandidate;
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};
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#endif // __IMECANDIDATECTRL_H__
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