87 lines
2.2 KiB
C++
87 lines
2.2 KiB
C++
/*
|
|
** Command & Conquer Renegade(tm)
|
|
** Copyright 2025 Electronic Arts Inc.
|
|
**
|
|
** This program is free software: you can redistribute it and/or modify
|
|
** it under the terms of the GNU General Public License as published by
|
|
** the Free Software Foundation, either version 3 of the License, or
|
|
** (at your option) any later version.
|
|
**
|
|
** This program is distributed in the hope that it will be useful,
|
|
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
** GNU General Public License for more details.
|
|
**
|
|
** You should have received a copy of the GNU General Public License
|
|
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
/****************************************************************************
|
|
*
|
|
* FILE
|
|
* $Archive: /Commando/Code/BinkMovie/subtitlemanager.h $
|
|
*
|
|
* DESCRIPTION
|
|
* Subtitling manager
|
|
*
|
|
* PROGRAMMER
|
|
* Denzil E. Long, Jr.
|
|
*
|
|
* VERSION INFO
|
|
* $Author: Denzil_l $
|
|
* $Modtime: 1/15/02 9:13p $
|
|
* $Revision: 2 $
|
|
*
|
|
****************************************************************************/
|
|
|
|
#if defined(_MSC_VER)
|
|
#pragma once
|
|
#endif
|
|
|
|
#ifndef _SUBTITLEMANAGER_H_
|
|
#define _SUBTITLEMANAGER_H_
|
|
|
|
#include "always.h"
|
|
#include <wwlib\vector.h>
|
|
#include "wwstring.h"
|
|
#include <windows.h>
|
|
#include "render2dsentence.h"
|
|
|
|
class SubTitleClass;
|
|
class Surface;
|
|
|
|
class SubTitleManagerClass
|
|
{
|
|
public:
|
|
// Instantiate a subtitle manager
|
|
static SubTitleManagerClass* Create(const char* filename, const char* subtitlefilename, FontCharsClass* font);
|
|
|
|
// Destroy subtitle manager
|
|
~SubTitleManagerClass();
|
|
|
|
// Check if there are subtitles.
|
|
bool Has_Sub_Titles(void) const { return (mSubTitles != NULL); }
|
|
|
|
// Reset subtitles to start
|
|
void Reset(void);
|
|
|
|
// Process subtitles
|
|
bool Process(unsigned long movieTime);
|
|
void Render();
|
|
|
|
private:
|
|
// Prevent direct creation
|
|
SubTitleManagerClass();
|
|
|
|
void Set_Font(FontCharsClass* font);
|
|
|
|
bool Load_Sub_Titles(const char* moviename, const char* subtitlefilename);
|
|
void Draw_Sub_Title(const SubTitleClass* subtitle);
|
|
|
|
DynamicVectorClass<class SubTitleClass*>* mSubTitles;
|
|
int mSubTitleIndex;
|
|
SubTitleClass* mActiveSubTitle;
|
|
Render2DSentenceClass Renderer;
|
|
};
|
|
|
|
#endif // _SUBTITLEMANAGER_H_
|