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CnC_Renegade/Code/Combat/objectivesviewer.h

109 lines
4 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Combat *
* *
* $Archive:: /Commando/Code/Combat/objectivesviewer.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 12/05/00 6:36p $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __OBJECTIVES_VIEWER_H
#define __OBJECTIVES_VIEWER_H
#include "wwstring.h"
#include "vector.h"
#include "vector3.h"
#include "textwindow.h"
////////////////////////////////////////////////////////////////
//
// ObjectivesViewerClass
//
////////////////////////////////////////////////////////////////
class ObjectivesViewerClass
{
public:
////////////////////////////////////////////////////////////////
// Public constructors/destructors
////////////////////////////////////////////////////////////////
ObjectivesViewerClass (void);
~ObjectivesViewerClass (void);
////////////////////////////////////////////////////////////////
// Public methods
////////////////////////////////////////////////////////////////
void Initialize (void);
void Shutdown (void);
//
// Visibility methods
//
bool Is_Displayed (void) const { return IsDisplayed; }
void Display (bool onoff);
void Render (void);
//
// Display control
//
void Page_Down (void);
void Update (void);
private:
////////////////////////////////////////////////////////////////
// Private methods
////////////////////////////////////////////////////////////////
static int __cdecl fnCompareObjectivesCallback (const void *elem1, const void *elem2);
////////////////////////////////////////////////////////////////
// Private data types
////////////////////////////////////////////////////////////////
typedef enum
{
COL_DESC = 0,
COL_STATUS,
COL_MAX
} COLUMNS;
////////////////////////////////////////////////////////////////
// Private member data
////////////////////////////////////////////////////////////////
bool IsDisplayed;
TextWindowClass * TextWindow;
};
#endif //__OBJECTIVES_VIEWER_H