48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _CDKEYAUTH_H_
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#define _CDKEYAUTH_H_
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/********
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INCLUDES
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********/
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#include <WWLib\wwstring.h>
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/********
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DEFINES
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********/
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class CCDKeyAuth
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{
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protected:
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static void auth_callback(int localid, int authenticated, char *errmsg, void *instance);
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public:
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static void GetSerialNum(StringClass &serial);
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static void DisconnectUser(int localid);
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static void AuthenticateUser(int localid, ULONG ip, char *challenge, char *authstring);
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static char *GenChallenge(int nchars);
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static void AuthSerial(const char *challenge, StringClass &resp);
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};
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#endif // CDKEYAUTH
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