55 lines
1.7 KiB
C++
55 lines
1.7 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/******************************************************************************
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*
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* NAME
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* $Archive: /Commando/Code/Commando/DlgMPConnectionRefused.h $
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*
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* DESCRIPTION
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*
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******************************************************************************/
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#ifndef __DLGMPCONNECTIONREFUSED_H__
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#define __DLGMPCONNECTIONREFUSED_H__
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#include <WWUI\PopupDialog.h>
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class DlgMPConnectionRefused :
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public PopupDialogClass
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{
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public:
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static bool DoDialog(const WCHAR * text, bool show_splash_screen);
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void On_Init_Dialog(void);
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protected:
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DlgMPConnectionRefused(const WCHAR * text, bool show_splash_screen);
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virtual ~DlgMPConnectionRefused();
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void On_Command(int ctrl, int message, DWORD param);
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private:
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// Prevent copy and assignment
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DlgMPConnectionRefused(const DlgMPConnectionRefused&);
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const DlgMPConnectionRefused& operator=(const DlgMPConnectionRefused&);
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WideStringClass Text;
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bool ShowSplashScreen;
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};
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#endif // __DLGMPCONNECTIONREFUSED_H__
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