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CnC_Renegade/Code/Commando/DlgMPTeamSelect.h

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3.1 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* $Archive: /Commando/Code/Commando/DlgMPTeamSelect.h $
*
* DESCRIPTION
* Multiplayer team selection dialog.
*
* PROGRAMMER
* Denzil E. Long, Jr.
* $Author: Denzil_l $
*
* VERSION INFO
* $Revision: 8 $
* $Modtime: 2/11/02 11:28a $
*
******************************************************************************/
#ifndef __DLGMPTEAMSELECT_H__
#define __DLGMPTEAMSELECT_H__
#include "PlayerManager.h"
#include <WWUI\MenuDialog.h>
#include <WWLib\Notify.h>
#include <WWLib\Signaler.h>
#include <WWOnline\RefPtr.h>
#include "WOLGameInfo.h"
namespace WWOnline
{
class Session;
class ChannelEvent;
class UserEvent;
class GameOptionsMessage;
};
class cPlayer;
typedef TypedEventPair<bool, int> MPChooseTeamSignal;
class DlgMPTeamSelect :
public MenuDialogClass,
protected Signaler<MPChooseTeamSignal>,
protected Observer<WWOnline::ChannelEvent>,
protected Observer<WWOnline::UserEvent>,
protected Observer<WWOnline::GameOptionsMessage>,
protected Observer<PlayerMgrEvent>
{
public:
static void DoDialog(Signaler<MPChooseTeamSignal>& target);
protected:
DlgMPTeamSelect(void);
~DlgMPTeamSelect();
bool FinalizeCreate(void);
void On_Init_Dialog(void);
void On_Frame_Update(void);
void On_Command(int ctrlID, int message, DWORD param);
void On_Last_Menu_Ending(void);
void InitSideChoice(int sidePref);
void SelectSideChoice(int side);
int GetSideChoice(void);
void RequestWOLGameInfo(void);
void ShowTimeRemaining(float remainingSecond);
bool FindPlayerInListCtrl(const WCHAR* name, ListCtrlClass*& outList, int& outIndex);
void HandleNotification(WWOnline::ChannelEvent&);
void HandleNotification(WWOnline::UserEvent&);
void HandleNotification(WWOnline::GameOptionsMessage&);
void HandleNotification(PlayerMgrEvent&);
static void ProcessWOLGameInfo(DlgMPTeamSelect& dialog, const char* data);
static void ProcessWOLTeamInfo(DlgMPTeamSelect& dialog, const char* data);
static void ProcessWOLPlayerInfo(DlgMPTeamSelect& dialog, const char* data);
void PopulateWithLANPlayers(void);
void AddLANPlayerInfo(cPlayer* lanPlayer);
void RemoveLANPlayerInfo(cPlayer* lanPlayer);
protected:
bool mWOLGame;
bool mCanChoose;
float mTimeRemaining;
RefPtr<WWOnline::Session> mWOLSession;
WOLGameInfo mGameInfo;
};
#endif // __DLGMPTEAMSELECT_H__