This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
CnC_Renegade/Code/Commando/dlgcheatoptions.cpp

102 lines
4.1 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Combat *
* *
* $Archive:: /Commando/Code/commando/dlgcheatoptions.cpp $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 9/04/01 6:51p $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#include "dlgcheatoptions.h"
#include "listctrl.h"
#include "cheatmgr.h"
////////////////////////////////////////////////////////////////
//
// CheatOptionsMenuClass
//
////////////////////////////////////////////////////////////////
CheatOptionsMenuClass::CheatOptionsMenuClass (void) :
MenuDialogClass (IDD_OPTIONS_CHEATS)
{
return ;
}
////////////////////////////////////////////////////////////////
//
// On_Init_Dialog
//
////////////////////////////////////////////////////////////////
void
CheatOptionsMenuClass::On_Init_Dialog (void)
{
CheatMgrClass *cheat_mgr = CheatMgrClass::Get_Instance ();
Check_Dlg_Button (IDC_INVULN_CHECK, cheat_mgr->Is_Cheat_Set (CheatMgrClass::CHEAT_INVULNERABILITY));
Check_Dlg_Button (IDC_UNLIM_AMMO_CHECK, cheat_mgr->Is_Cheat_Set (CheatMgrClass::CHEAT_INFINITE_AMMO));
Check_Dlg_Button (IDC_GIVE_WEAPONS_CHECK, cheat_mgr->Is_Cheat_Set (CheatMgrClass::CHEAT_ALL_WEAPONS));
MenuDialogClass::On_Init_Dialog ();
return ;
}
////////////////////////////////////////////////////////////////
//
// On_Command
//
////////////////////////////////////////////////////////////////
void
CheatOptionsMenuClass::On_Command (int ctrl_id, int message_id, DWORD param)
{
MenuDialogClass::On_Command (ctrl_id, message_id, param);
return ;
}
////////////////////////////////////////////////////////////////
//
// On_Destroy
//
////////////////////////////////////////////////////////////////
void
CheatOptionsMenuClass::On_Destroy (void)
{
CheatMgrClass *cheat_mgr = CheatMgrClass::Get_Instance ();
cheat_mgr->Enable_Cheat (CheatMgrClass::CHEAT_INVULNERABILITY, Is_Dlg_Button_Checked (IDC_INVULN_CHECK));
cheat_mgr->Enable_Cheat (CheatMgrClass::CHEAT_INFINITE_AMMO, Is_Dlg_Button_Checked (IDC_UNLIM_AMMO_CHECK));
cheat_mgr->Enable_Cheat (CheatMgrClass::CHEAT_ALL_WEAPONS, Is_Dlg_Button_Checked (IDC_GIVE_WEAPONS_CHECK));
MenuDialogClass::On_Destroy ();
return ;
}