This repository has been archived on 2025-02-27. You can view files and clone it, but cannot push or open issues or pull requests.
CnC_Renegade/Code/Commando/dlgmpslaveservers.h

81 lines
No EOL
3.2 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Combat *
* *
* $Archive:: /Commando/Code/Commando/dlgmpslaveservers.h $*
* *
* Author:: Steve Tall *
* *
* $Modtime:: 2/11/02 11:01a $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#pragma once
#ifndef _DLGMPSLAVESERVER_H
#define _DLGMPSLAVESERVER_H
#include "menudialog.h"
#include "resource.h"
#include "dialogresource.h"
#include "slavemaster.h"
class SlaveServerDialogClass : public MenuDialogClass
{
public:
SlaveServerDialogClass(void);
void On_Init_Dialog(void);
void On_Command(int ctrl_id, int mesage_id, DWORD param);
void On_Destroy(void);
void Load_Settings(int slavenum);
static void Set_Slave_Settings(StringClass *file_name);
static void Set_Slave_Button(int slavenum);
private:
static unsigned long EnableIDs[MAX_SLAVES];
static unsigned long NickIDs[MAX_SLAVES];
static unsigned long PassIDs[MAX_SLAVES];
static unsigned long SerialIDs[MAX_SLAVES];
static unsigned long PortIDs[MAX_SLAVES];
static unsigned long SettingsButtons[MAX_SLAVES];
static char ServerSettingsFileNames[MAX_SLAVES][MAX_PATH];
static int SlaveNumber;
static SlaveServerDialogClass *Instance;
};
#endif //_DLGMPSLAVESERVER_H