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CnC_Renegade/Code/Commando/dlgmpwolgoodies.cpp

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C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : Combat *
* *
* $Archive:: /Commando/Code/Commando/dlgmpwolgoodies.cpp $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 8/07/01 7:56p $*
* *
* $Revision:: 3 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if 0
#include "dlgmpwolgoodies.h"
////////////////////////////////////////////////////////////////
//
// MPWolGoodiesMenuClass
//
////////////////////////////////////////////////////////////////
MPWolGoodiesMenuClass::MPWolGoodiesMenuClass (void) :
MenuDialogClass (IDD_MP_WOL_GOODIES)
{
return ;
}
////////////////////////////////////////////////////////////////
//
// On_Init_Dialog
//
////////////////////////////////////////////////////////////////
void
MPWolGoodiesMenuClass::On_Init_Dialog (void)
{
MenuDialogClass::On_Init_Dialog ();
return ;
}
////////////////////////////////////////////////////////////////
//
// On_Command
//
////////////////////////////////////////////////////////////////
void
MPWolGoodiesMenuClass::On_Command (int ctrl_id, int message_id, DWORD param)
{
switch (ctrl_id)
{
case IDC_MP_WOL_START_GAME_BUTTON:
break;
case IDC_MP_WOL_MANAGE_ACCOUNT_BUTTON:
break;
case IDC_MP_WOL_MANAGE_CLANS_BUTTON:
break;
case IDC_MP_WOL_VIEW_RANKINGS_BUTTON:
break;
case IDC_MP_WOL_EDIT_BUDDIES_BUTTON:
break;
/*
case IDC_MP_WOL_GOODIES_BUTTON:
break;
*/
}
MenuDialogClass::On_Command (ctrl_id, message_id, param);
return ;
}
#endif // 0