58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
/*
|
|
** Command & Conquer Renegade(tm)
|
|
** Copyright 2025 Electronic Arts Inc.
|
|
**
|
|
** This program is free software: you can redistribute it and/or modify
|
|
** it under the terms of the GNU General Public License as published by
|
|
** the Free Software Foundation, either version 3 of the License, or
|
|
** (at your option) any later version.
|
|
**
|
|
** This program is distributed in the hope that it will be useful,
|
|
** but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
** GNU General Public License for more details.
|
|
**
|
|
** You should have received a copy of the GNU General Public License
|
|
** along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
//
|
|
// Filename: nicenum.cpp
|
|
// Author: Tom Spencer-Smith
|
|
// Date: Dec 1999
|
|
// Description: NIC enumeration
|
|
//
|
|
|
|
#ifndef __NICENUM_H__
|
|
#define __NICENUM_H__
|
|
|
|
#include "bittype.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
class cNicEnum
|
|
{
|
|
public:
|
|
static void Init(void);
|
|
static USHORT Get_Num_Nics(void) {return NumNics;}
|
|
static ULONG * Get_Nics(void) {return NicList;}
|
|
static USHORT Get_Num_GameSpy_Nics(void) {return NumGSNics;}
|
|
static ULONG * Get_GameSpy_Nics(void) {return GSNicList;}
|
|
|
|
enum {MAX_NICS = 10};
|
|
|
|
private:
|
|
static ULONG Enumerate_Nics(ULONG * addresses, ULONG max_addresses);
|
|
|
|
static ULONG NicList[MAX_NICS];
|
|
static ULONG GSNicList[MAX_NICS];
|
|
static USHORT NumNics;
|
|
static USHORT NumGSNics;
|
|
};
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#endif // __NICENUM_H__
|
|
|
|
|
|
|
|
|