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CnC_Renegade/Code/Scripts/Mission5.h

98 lines
2.5 KiB
C

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* Mission5.h
*
* DESCRIPTION
* Mission 5 definitions
*
* PROGRAMMER
* Design Team
*
* VERSION INFO
* $Author: Darren_k $
* $Revision: 49 $
* $Modtime: 11/19/01 2:29p $
* $Archive: /Commando/Code/Scripts/Mission5.h $
*
******************************************************************************/
#ifndef _MISSION5_H_
#define _MISSION5_H_
// Defines and Includes
#include "toolkit.h"
#define M05_CUSTOM_ACTIVATE 5001
#define M05_PARK_ENGINEER_KILLED 5003
#define M05_STAR_INN 5004
#define M05_REINFORCEMENT_KILLED 5005
#define M05_TRIANGLE_REINFORCE 5006
#define M05_TOWNSQUARE_REINFORCE 5007
#define M05_FREE_OVERLOOK_CAPTIVES 5008
#define M05_OVERLOOK_REINFORCE 5009
#define M05_CACHE_REINFORCE 5010
#define M05_FREE_DUMP_CAPTIVES 5011
#define M05_DUMP_REINFORCE 5012
#define M05_INN_REINFORCE 5013
#define M05_INITIATE_CATHEDRAL 5014
#define M05_CATHEDRAL_VEHICLE_KILLED 5015
#define M05_CATHEDRAL_REINFORCE 5016
#define M05_ROADBLOCK_REINFORCE 5017
#define M05_PARK_UNIT_KILLED 5018
#define M05_PARK_VEHICLE_KILLED 5019
#define M05_BLOW_BUILDING 5020
#define M05_CACHE_CIV_KILLED 5021
#define M05_CIV_ARRIVED 5022
#define M05_PROTECT_HAVOC 5023
#define M05_MOVE_DEADEYE 5024
#define M05_DESTROY_OBJECT 5025
#define M05_DEADEYE_FREED 5026
#define M05_HEAL_DEAD6 5027
#define M05_RELOCATE 5028
#define M05_SWAP_ARTILLERY 5029
#define M05_CATHEDRAL_VEHICLE_CREATED 5030
// Predefined Constants
// Logical Sound Types
#define M05_PARK_ALERT 15500
#define M05_CATHEDRAL_FREE 15501
// Public Variables
// Enumerations
// Timer Enumerations
#define M05_DEAD_HAVOC 100500
typedef enum
{
M5TIMER_START = STIMER_MISSION5,
} M5TIMER;
#endif // _MISSION5_H_