98 lines
2.5 KiB
C
98 lines
2.5 KiB
C
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/******************************************************************************
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*
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* FILE
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* Mission5.h
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*
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* DESCRIPTION
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* Mission 5 definitions
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*
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* PROGRAMMER
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* Design Team
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*
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* VERSION INFO
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* $Author: Darren_k $
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* $Revision: 49 $
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* $Modtime: 11/19/01 2:29p $
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* $Archive: /Commando/Code/Scripts/Mission5.h $
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*
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******************************************************************************/
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#ifndef _MISSION5_H_
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#define _MISSION5_H_
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// Defines and Includes
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#include "toolkit.h"
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#define M05_CUSTOM_ACTIVATE 5001
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#define M05_PARK_ENGINEER_KILLED 5003
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#define M05_STAR_INN 5004
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#define M05_REINFORCEMENT_KILLED 5005
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#define M05_TRIANGLE_REINFORCE 5006
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#define M05_TOWNSQUARE_REINFORCE 5007
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#define M05_FREE_OVERLOOK_CAPTIVES 5008
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#define M05_OVERLOOK_REINFORCE 5009
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#define M05_CACHE_REINFORCE 5010
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#define M05_FREE_DUMP_CAPTIVES 5011
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#define M05_DUMP_REINFORCE 5012
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#define M05_INN_REINFORCE 5013
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#define M05_INITIATE_CATHEDRAL 5014
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#define M05_CATHEDRAL_VEHICLE_KILLED 5015
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#define M05_CATHEDRAL_REINFORCE 5016
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#define M05_ROADBLOCK_REINFORCE 5017
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#define M05_PARK_UNIT_KILLED 5018
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#define M05_PARK_VEHICLE_KILLED 5019
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#define M05_BLOW_BUILDING 5020
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#define M05_CACHE_CIV_KILLED 5021
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#define M05_CIV_ARRIVED 5022
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#define M05_PROTECT_HAVOC 5023
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#define M05_MOVE_DEADEYE 5024
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#define M05_DESTROY_OBJECT 5025
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#define M05_DEADEYE_FREED 5026
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#define M05_HEAL_DEAD6 5027
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#define M05_RELOCATE 5028
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#define M05_SWAP_ARTILLERY 5029
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#define M05_CATHEDRAL_VEHICLE_CREATED 5030
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// Predefined Constants
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// Logical Sound Types
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#define M05_PARK_ALERT 15500
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#define M05_CATHEDRAL_FREE 15501
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// Public Variables
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// Enumerations
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// Timer Enumerations
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#define M05_DEAD_HAVOC 100500
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typedef enum
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{
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M5TIMER_START = STIMER_MISSION5,
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} M5TIMER;
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#endif // _MISSION5_H_
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