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CnC_Renegade/Code/Scripts/Mission8.h

129 lines
3.6 KiB
C

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
* Mission8.h
*
* DESCRIPTION
* Mission 8 definitions
*
* PROGRAMMER
* Design Team
*
* VERSION INFO
* $Author: Dave_s $
* $Revision: 17 $
* $Modtime: 12/10/01 5:20p $
* $Archive: /Commando/Code/Scripts/Mission8.h $
*
******************************************************************************/
#ifndef _MISSION8_H_
#define _MISSION8_H_
// Defines and Includes
#include "toolkit.h"
// Predefined Constants
// Public Variables
// Enumerations
// Customs
#define M08_ALARMED 8000
#define M08_CHECK_ALARM 8001
#define M08_SOUND_ALARM 8002
#define M08_YOU_ATTACK_HAVOC 8003
#define M08_DEAD_HAVOC_ATTACKER 8004
#define M08_DONT_MOVE 8005
#define M08_NOD_ATTACKEE_KILLED 8006
#define M08_PRISONER_ATTACKER_KILLED 8007
#define M08_GDI_FREE_PRISON_KILLED 8008
#define M08_CUSTOM_ACTIVATE 8009
#define M08_REINFORCEMENT_KILLED 8010
#define M08_UNIT_ID 8011
#define M08_ARCHAELOGICAL_KILLED 8012
#define M08_PETRAA25_KILLED 8013
#define M08_DEACTIVATE_ENCOUNTER 8014
#define M08_INNATE_ON 8015
#define M08_BASKETBALL_GUN_EMP_KILLED 8016
#define M08_PETRA_A_CREATED 8017
#define M08_PETRA_A_KILLED 8018
#define M08_PETRA_A_HELO_KILLED 8019
#define M08_PETRA_A_ACTIVATE 8020
#define M08_PETRA_A_DEACTIVATE 8021
#define M08_PETRA_A_DEACTIVATE_LOGICAL 8022
#define M08_PETRA_A_UNIT_STATUS 8023
#define M08_PETRA_B_CREATED 8024
#define M08_PETRA_B_KILLED 8025
#define M08_PETRA_B_HELO_KILLED 8026
#define M08_PETRA_B_ACTIVATE 8027
#define M08_PETRA_B_DEACTIVATE 8028
#define M08_PETRA_B_DEACTIVATE_LOGICAL 8029
#define M08_PETRA_B_UNIT_STATUS 8030
#define M08_PETRA_C_CREATED 8031
#define M08_PETRA_C_KILLED 8032
#define M08_PETRA_C_HELO_KILLED 8033
#define M08_PETRA_C_ACTIVATE 8034
#define M08_PETRA_C_DEACTIVATE 8035
#define M08_PETRA_C_DEACTIVATE_LOGICAL 8036
#define M08_PETRA_C_UNIT_STATUS 8037
#define M08_SCIENTIST_KILLED 8038
#define M08_REINFORCEMENTS 8039
#define M08_CAVERN_ENTRANCE_TRUCK 8040
#define M08_PATROL_KILLED 8041
#define M08_FREE_PRISONER 8042
#define M08_SAKURA_ID 8043
#define M08_MOVE_SAKURA 8044
#define M08_PLAYER_VEHICLE_ID 8045
#define M08_MOBILE_APACHE_FLEE 8046
#define M08_RELOCATE 8047
#define M08_STAR_IMMORTAL 8048
// Logical Sound Types
#define M08_SOUND_ALARM_ON 18000
#define M08_SOUND_ALARM_OFF 18001
#define M08_ATTACK_HAVOC_SOUND 18002
#define M08_ATTACK_HAVOC 18003
#define M08_FIX_ALARM 18004
#define M08_HELIPAD_DESTROYED 18006
#define M08_PETRA_A_LOGICAL 18007
#define M08_PETRA_B_LOGICAL 18008
#define M08_PETRA_C_LOGICAL 18009
// Timer Enumerations
#define M08_DEAD_HAVOC 28001
typedef enum
{
M8TIMER_START = STIMER_MISSION8,
} M8TIMER;
#endif // _MISSION8_H_