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CnC_Renegade/Code/Scripts/ScriptFactory.h

73 lines
1.8 KiB
C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/******************************************************************************
*
* FILE
*
* DESCRIPTION
*
* PROGRAMMER
* Denzil E. Long, Jr.
*
* VERSION INFO
* $Author: Byon_g $
* $Revision: 5 $
* $Modtime: 10/30/00 6:49p $
* $Archive: /Commando/Code/Scripts/ScriptFactory.h $
*
******************************************************************************/
#ifndef _SCRIPTFACTORY_H_
#define _SCRIPTFACTORY_H_
class ScriptImpClass;
class ScriptRegistrar;
class ScriptFactory
{
public:
virtual ~ScriptFactory();
// Retrieve the name of this ScriptFactory
const char* GetName(void);
// Retrieve the parameter description for this ScriptFactory
const char* GetParamDescription(void);
// Create and instance of this Script
virtual ScriptImpClass* Create(void) = 0;
protected:
friend class ScriptRegistrar;
ScriptFactory(const char* name, const char* param);
// Retrieve next node
ScriptFactory* GetNext(void) const;
// Set next node
void SetNext(ScriptFactory* link);
private:
ScriptFactory* mNext;
const char * ScriptName;
const char * ParamDescription;
};
#endif // _SCRIPTFACTORY_H_