50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _SCRIPTREGISTRAR_H_
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#define _SCRIPTREGISTRAR_H_
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class ScriptFactory;
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class ScriptImpClass;
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class ScriptRegistrar
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{
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public:
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// Add ScriptFactory with the registrar
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static void RegisterScript(ScriptFactory* factory);
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// Remove ScriptFactory from the registrar
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static void UnregisterScript(ScriptFactory* factory);
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// Create an instance of a script
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static ScriptImpClass* CreateScript(const char* name);
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// Get ScriptFactory with the specified name
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static ScriptFactory* GetScriptFactory(const char* name);
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// Get the ScriptFactory at the specified index
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static ScriptFactory* GetScriptFactory(int index);
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// Retrieve the number of registered ScriptFactories
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static int Count(void);
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private:
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static ScriptFactory* mScriptFactories;
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};
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#endif // _SCRIPTREGISTRAR_H_
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