39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "stdafx.h"
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#include "CurvePoints.h"
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float _ControlPoints[CONTROL_POINT_COUNT][4] =
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{
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{ 0.0f,0.0f,0.0f,0.0f },
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{ 2.0f,1.0f,0.0f,1.0f },
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{ 4.0f,3.0f,0.0f,2.0f },
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{ 5.0f,5.0f,0.0f,3.0f },
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{ 7.0f,2.0f,0.0f,4.0f },
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};
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float _TCBParams[CONTROL_POINT_COUNT][3] =
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{
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{ 0.0f,1.0f,0.0f },
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{ 0.0f,1.0f,0.0f },
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{ 0.0f,1.0f,0.0f },
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{ 0.0f,1.0f,0.0f },
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{ 0.0f,1.0f,0.0f },
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};
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