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CnC_Renegade/Code/Tools/LevelEdit/ConversationEditorMgr.h

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C++

/*
** Command & Conquer Renegade(tm)
** Copyright 2025 Electronic Arts Inc.
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/***********************************************************************************************
*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
***********************************************************************************************
* *
* Project Name : LevelEdit *
* *
* $Archive:: /Commando/Code/Tools/LevelEdit/ConversationEditorMgr.h $*
* *
* Author:: Patrick Smith *
* *
* $Modtime:: 1/31/01 1:26p $*
* *
* $Revision:: 2 $*
* *
*---------------------------------------------------------------------------------------------*
* Functions: *
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
#if defined(_MSC_VER)
#pragma once
#endif
#ifndef __CONVERSATIONEDITORMGR_H
#define __CONVERSATIONEDITORMGR_H
/////////////////////////////////////////////////////////////////////////
//
// ConversationEditorMgrClass
//
/////////////////////////////////////////////////////////////////////////
class ConversationEditorMgrClass
{
public:
//////////////////////////////////////////////////////////
// Public methods
//////////////////////////////////////////////////////////
//
// Database save/load
//
static void Save_Global_Database (void);
static void Load_Global_Database (void);
static void Create_Database_If_Necessary (void);
//
// Database version control
//
static bool Get_Latest_Version (void);
static bool Check_Out (void);
static bool Check_In (void);
static bool Undo_Check_Out (void);
protected:
//////////////////////////////////////////////////////////
// Protected methods
//////////////////////////////////////////////////////////
private:
//////////////////////////////////////////////////////////
// Private member data
//////////////////////////////////////////////////////////
};
#endif //__CONVERSATIONEDITORMGR_H