68 lines
3.3 KiB
C++
68 lines
3.3 KiB
C++
/*
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** Command & Conquer Renegade(tm)
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** Copyright 2025 Electronic Arts Inc.
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**
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** This program is free software: you can redistribute it and/or modify
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** it under the terms of the GNU General Public License as published by
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** the Free Software Foundation, either version 3 of the License, or
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** (at your option) any later version.
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**
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** This program is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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** GNU General Public License for more details.
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**
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** You should have received a copy of the GNU General Public License
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** along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/***********************************************************************************************
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*** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ***
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***********************************************************************************************
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* *
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* Project Name : LevelEdit *
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* *
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* $Archive:: /Commando/Code/Tools/LevelEdit/DefinitionUtils.h $*
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* *
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* Author:: Patrick Smith *
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* *
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* $Modtime:: 9/20/00 7:40p $*
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* *
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* $Revision:: 6 $*
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* *
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*---------------------------------------------------------------------------------------------*
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* Functions: *
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* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
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#if defined(_MSC_VER)
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#pragma once
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#endif
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#ifndef __DEFINITION_UTILS_H
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#define __DEFINITION_UTILS_H
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///////////////////////////////////////////////////////////////////////
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// Forward declarations
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///////////////////////////////////////////////////////////////////////
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class DefinitionClass;
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class PhysClass;
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///////////////////////////////////////////////////////////////////////
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//
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// Prototypes
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//
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///////////////////////////////////////////////////////////////////////
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DefinitionClass * Create_Physics_Definition (LPCTSTR base_class_name, bool is_temp = false);
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DefinitionClass * Create_Definition (int class_id);
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void Copy_Definition (DefinitionClass *src, DefinitionClass *dest, bool is_temp);
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DefinitionClass * Find_Physics_Definition (DefinitionClass *parent);
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PhysClass * Get_Phys_Obj_From_Definition (DefinitionClass *definition);
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void Build_Embedded_Definition_List (DEFINITION_LIST &list, DefinitionClass *parent);
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void Fix_Embedded_Definition_IDs (DefinitionClass *parent);
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#endif //__DEFINITION_UTILS_H
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